the visor of the helmet creates a lot of distortion and really limits vision to make it more realistic.
No they don't. They certainly do not create any distortion, and you can still use a fair amount of your peripheral vision. Although I do agree a view from inside the helmet would be cool, and have the shake and vibration effects adjustable in a percentage.
What I want to see:
Career
- Team Manager mode
I think it would be awesome if when you start you could choose to be a team manager, an engineer or a driver. And if you choose team manager you could create your own team (slightly customisable model with uploadable liveries) where you can hire your staff and drivers, manage R&D (engineers tell you where the car is lacking, and what not), manage sponsors, merch, deal with the press in regards to problems with the team (rivalries between drivers, engineer swaps, DNFs, etc.). I'm thinking something along the lines of the game Pole Position by Kalypso, except with much more interaction with engineers, drivers and the press.
- Engineer mode
Where you decide what to change and try in R&D (wheelbase, wing shapes and position, engine, suspension layout, and heaps more), and do all the setup for your driver (with feedback from the driver of course) and manage the strategy and tyres for the weekend.
- Driver mode
Like what is in the game but with much more detailed interviews with a hell of a lot more different outcomes and concequences with your response, the ability to interact with your engineer who manages your setup so you can tell him what is wrong with the car or what you think needs changing, and also to request changes on the car for R&D (different dash board layout, bigger/smaller this or that, more front grip blah blah blah) or request for an engineer swap. Also the ability to interact with other teams off track, the ability to control your reaction on in laps and on the podium, and maybe the ability to acquire personal sponsorship. You should also be able to hire/fire your manager, with each manager looking/sounding different but also making you look different to the press/other teams/fans. Another thing is a fan rating, where the fans think you are awesome, arrogant, cool, hot headed etc. based on the way you act on the in laps, on the podium, and in interviews but also your crashes.
- Online
I think it would be cool as hell to have an online multiplayer career mode where everyone can be a team manager, an engineer, a driver or anything with a bunch of different teams and AI filling up the empty spots. Maybe they could schedule in game when the races are and what not.
The Races
- AI. Finish coding it, get rid of all the bugs, find a way to make qualifying real, make driver performance more realistic and finally; make it way more adjustable like in rFactor (PLR file included).
- Include the warm up lap and gridding up, complete with the wait with all the crowd and media around as well as the pit babes. Make this all optional of course.
- Safety car, and when there is a crash don't just make it disappear, leave it there complete with the crew cleaning up the mess. Also make the AI keep a reasonable space and make them weave where it is safe, and occasionally make the mistake (Vettel and Hamilton anyone?).
- The out lap, where you can press buttons to make a reaction (good or bad) with each reaction making the car jiggle or whatever so that you risk crashing out, thus making you think before acting like a maniac and constantly pressing the button to give you a good image.
- Pitting. Make it real and drivable, and also so you can run into other teams wheels or cars, or even get stuck behind traffic waiting to get into your pit bay.
Physics
- Real setup. Real gearbox values, angles for wings, actual dimensions for ride heights, real spring rates, etc. and also more detail in the setup like diff settings, fast/slow and bounce/rebound damper settings, 3rd springs, etc.
- Better, more realistic physics. Nobody goes 350 km/h around Turkey in real life, how come we can do it in this game? Make the tyre curves better, and give the cars more feel.
- Make the FFB better. I don't know what to do, just make it better so we have better feel.
- Make the track/weather dynamics much better so that it's virtually impossible to drive on slicks in the wet and also so the weather/racing lines are more dramatic.
Graphics/Sounds
- Better tyre scrubbing sounds so we can hear what the car is doing roughly.
- Engine sounds sourced from proper recordings from each team.
- As for lighting, see RDDev.
- Lighten up the menus and loading screens, they don't need to be like that, nobody cares for it.
- Let us upload/use custom menu sets, helmets, liveries and all that in game (on PS3 and 360 as well).
That's about all I can think of for now. If they somehow implemented all of this for the next game and had the physics good enough to rival iRacing/good rFactor mods, I would be hella impressed and would definitely have a new favourite game of all time.