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Thanks topdrive for all your help. Good dash. Just made a video with it.itrdc5 has got everything up and running. Next version which will be made available soon will contain this update.Hopefully the release will be this weekend. There will be less gauge types but the analog ones will be much more configurable.
Haha, maybe I just can't help it. I drive a VTEC, not much happens till about 5500rpm all the way to the red line. I used to have a WRX (twice actually) and by 5500rpm, it'd be out of puff. Anyway, noted and will try to change my driving style I guess it goes to show how useful a gauge like this is.Nice set of hardware to play. If the app is helpful - great! At the moment I cannot think of playing RBR without this set of gauges.
On the other hand you are totally over revving that WRC. Switch to Impreza WRC dash and look at the boost gauge. The bigger the boost, the more torque you've got, the more torque, the better the car accelerates and is capable of better power drifts . Turbo cars are driven using torque, N/A cars are driven using power .
You can also check TqXX entries in r_tarmac.lsp in cars physics dir. This is the torque map for the engine - you can see that you have maximum torque at 3000 rpm for WRC cars, so it's best to keep them somewhere between full torque and full power (3000-5000rpm usually, but some of them are built to be fast till 6000rpm) .
I have my router set up to give set IP addresses to certain devices on my home network; makes connecting them much easier.I'm trying it right now!
How did you find your ip to put in the app?
The website is lost and Wayback Machine has no backup for the updated .dll/Beta+ (Gauge_server.zip).
SimHub 261 MB vs your app/dll ~1 MB.I haven't developed anything since the old version. I need to check my other PC for the files, I can share them later in this thread if you want to use it, but isn't stuff like simhub currently a better approach?