Who are you, some angry developer who doesent know how to produce a decent sequel? You ask me to write what is unrealistic with this year's title? Did you even read this thread from the begining? Car is behaving like it is on rails. How you can't spin the car with all that horsepower behind you no matter what you do? Even on rain it's much more easier to drive than 2011, even 2010. You asked me why i bought the game if I didn't like the demo, well my mistake was that I did't play the demo because I belived that naturally 2012 will be better than 2011, just like 2011 is better than 2010. But that is not the case with this year's title, it's actually far inferior. I really like realism in racing games and I know that I cant expect rFactor like expirience from game which is produced fo the masses, and with that in mind I can say that 2011 was really fun to drive, but I can't say that for 2012
LOL. Yea I'm an angry developer. LOL.
Now, to the topic. Car isn't behaving like on rails, don't know where you got this from. In rain, it is not that hard to control the car. All the difference is the lack of grip. But this doesn't mean spinning and sliding and shits just like it was in F1 2011. F1 2011 had a horrible rain system. Haven't tried a WET F1 2012, only from the demo experience I can say that it's not bad. It's not an improvement from 2011, but it's not worse than it too.
Now, sweety, let me tell you something. You are wrong about the spinning. Very, very wrong. Take a look at some on-board cameras from real life but this time, watch the Throttle. F1 drivers are on the throttle a lot earlier than you think. I mean, c'mon, if I wanted I could spin the wheels on 3rd or even 4th gear in F1 2011 which was pathetic.
And stop with this rFactor. rFactor this rFactor that. Well, I tried rFactor with some crappy mod and all I can say is that it has nothing to do with realism. It's just different and /maybe/ more difficult.
IT COULD BE THE MOD THAT I TRIED THO!
This isn't a Simulator, rFactor is. This is just a racing game. And for a racing game, it has a lot realism in it. I mean, c'mon. Have you played Gran Turismo 5? It's considered a Simulator but the game is arcade. This game is a lot more realistic than GT5, but GT5 is in the 'Simulator' category and F1 isn't.
And another thing from the replies I saw below mine. By "best f1 game" I don't mean best handling only. The game overally makes a game. Not handling. What will you do with 1 handling code and nothing else? You're gonna read it? The game has to be good in every single aspect. rFactor looks really ugly. F1 2011 was ugly too with it's cartoonish colors but it still looks better than rFactor. Anyways, the game isn't all about physics. It's about graphics, it's about how it is coded, bugs, optimization. When I tried rFactor, (I have to note that I'm with a high end PC) it was trying to
LAG while it is looking terrible. And back then I was on a 1280x1024 monitor. Now I'm on FULL HD and F1 2012 goes to more than 100 FPS. Now you're gonna come up with the 'mods' stuff. Well, I bet I can run F1 2012 with HD textures on the cars and it won't go below 60-70 FPS again. Anyways, look at the game as a whole. Yes, CM made some mistakes this year. The stupidest one was removing tyre scaling which is just /facepalm. FP2/FP3 don't bother me, I didn't use 'em anyways, not big deal too. What's the problem of the game? It seems they should keep this handling and just add a new option in the menu "Arcade physics" to all who can't drive with realistic cars. I mean, c'mon, now with all the moaning you're gonna make CM ruin the game in the next Patch? CM just made a huge step forward and I can't believe how many people are hating them for that!
I'm sorry if I'm being rude or something, I just don't like 'haters' or 'moaners'. When I don't like a game, I don't even rate it anywhere I just skip it. If you don't like it - you know how to get out of the "F1 2012" section in the forum. Go back, play F1 2011, it was an awesome game too and that's it.