Coming spring 2013.

rp_04448.jpg

Weeeeeeeeh
 
Well, we can conclude that the basics for AC are pretty good: the graphics engine seems to be sorted with 0.99.

But we know nothing about the performance of AC with a full grid. How heavy are the other cars on your system? Will that make 70 fps ->30 fps?

What about the Multiplayer code, we don't have a clue about how far they are with this

And what about all these small niggling bugs you have for a full version. I'm sure they are currently testing a lot to make sure AC is as bug free as possible.

Personally, I expect a release of AC at the earliest in june.
 
Regardless of the reason why they left out in the TP, it is one the big question marks for Assetto Corsa. One of the question marks where we don't have any clues about how good it is going to be.

It took Stefano about 4 years to get it acceptable in netKar Pro, and it still is quite poor in comparison to iRacing.

All the other key elements, physics/gpu/sound/gui seem to be more or less okay at least! :)
 

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To join the OverTake Racing Club races I want them to be: (multiple choice)

  • Free to access

    Votes: 21 80.8%
  • Better structured events

    Votes: 6 23.1%
  • Better structured racing club forum

    Votes: 4 15.4%
  • More use of default game content

    Votes: 2 7.7%
  • More use of fixed setups

    Votes: 7 26.9%
  • No 3rd party registration pages

    Votes: 6 23.1%
  • Less casual events

    Votes: 4 15.4%
  • More casual events

    Votes: 7 26.9%
  • Other, specify in thread

    Votes: 0 0.0%
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