im nearing the final stages of an rfactor dirt oval, im new to btb and im having a problem. i have a continous wall around the outside of the track. during a race if a car touches the wall it looks like he teleports to a different part of the track until the car comes off the wall then it will reappear back on the track. my wall is a standard concrete wall and im using a blue and white guardrail type texture that looks nice. my walls are collidable,drivable,and resting on ground.
the track has about10 degrees banking with the top of the track leveling out flat to give a flat surface to apply the wall to. *wall is actually sitting on the outside edge of the track* with the terrain/track combination directly under where the wall rests.
the track has about10 degrees banking with the top of the track leveling out flat to give a flat surface to apply the wall to. *wall is actually sitting on the outside edge of the track* with the terrain/track combination directly under where the wall rests.