BASE FILES for Sponsors adaptation

Misc BASE FILES for Sponsors adaptation EAUrev

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Hi there, thank you for your great work. I'm new to modding and was wondering if you can give a little more of a detailed explanation as to how to add the base file folder to the game folder. Thanks in advance.
 
Is this right?

For example, the melbourne mipmaps file structure:
F1 22\environment_package\core_assets\shared_textures\sponsors\decals

But yours goes here:
F1 22\environment_package\core_assets\shared_textures\decals

Edit: I think the textures folders are flipped
 
Last edited:
Hello! This mod looks amazing, but I just have a quick question, how do you copy the tracks you want? This is my first time modding so I'm sorry if this is a bit of a stupid question
 

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