General Assetto Corsa Crash Issue with CM e CSP

Hey everyone,

I'm hoping someone here can help me with a frustrating issue I'm experiencing with Assetto Corsa when using Content Manager.

The problem manifests as follows: whenever I launch Assetto Corsa through Content Manager, the game crashes with the following error:

00007FFFF923257D (KERNEL32): (filename not available): BaseThreadInitThunk
00007FFFFA0EAA48 (ntdll): (filename not available): RtlUserThreadStart
Audio FMOD call error (AudioEngine.cpp:254): An API call returned FMOD_ERR_EVENT_NOTFOUND
Audio FMOD call error (AudioEngine.cpp:255): An API call returned FMOD_ERR_INVALID_HANDLE
Audio FMOD call error (AudioEngine.cpp:256): An API call returned FMOD_ERR_INVALID_HANDLE
Audio FMOD call error (AudioEngine.cpp:254): An API call returned FMOD_ERR_EVENT_NOTFOUND
Audio FMOD call error (AudioEngine.cpp:255): An API call returned FMOD_ERR_INVALID_HANDLE
Audio FMOD call error (AudioEngine.cpp:256): An API call returned FMOD_ERR_INVALID_HANDLE
Audio log (AudioEngine.cpp:1198): Loading bank H:\SteamLibrary\steamapps\common\assettocorsa\extension\lua\fireworks\holidays\extra_fireworks.bank


I've tried several solutions such as verifying the game files integrity via Steam, updating audio drivers, and reinstalling the game in a different folder while deleting the folders in Documents and AppData, but to no avail.

Interestingly, the simulator works fine when launched through the original launcher.

Has anyone encountered a similar issue and found a solution? I'd appreciate any advice or suggestions on how to resolve this problem so I can get back to enjoying Assetto Corsa worry-free.

Thanks in advance for your help!
 

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