Console Versions & VR?

Integrating online features opens a lot of new possibilities for GeneRally 2. What plans other than being able to share your creations via the Steam Workshop are planned? (i.e. Leaderboards, official events & competitions...)?​

Online leaderboards are something we’re very, very keen to implement – and you’ll probably see at least some iteration of that during the Early Access period. Official events and competitions are things that we have on our “we’d like to do this in the future” list – but obviously that largely depends on there being demand for that in the player base.

What are you most excited for in GeneRally 2?​

I’m most excited about it releasing – a lot of things have come and gone in the past decade, but the goal of finishing GeneRally 2 has remained.

In terms of something specific about the game itself, I’m most excited about the Track Editor. When I was just a regular player of GeneRally, I lost many hundreds of hours making tracks – and the Track Editor in GeneRally 2 feels to me like such a massive step up that I’m excited to find some time to actually build more tracks myself.

Also, in terms of the Track Editor, I’m excited to see what other people will do with it – there were so many amazing tracks for GeneRally, so I have high hopes for GeneRally 2!


Could there be console versions of GeneRally 2 in the future?​

Other platforms are absolutely on the agenda if it’s viable for us to do. We’re a small team, so we don’t want to bite off more than we can chew... but we’d very happily see GeneRally 2 on other platforms.

As VR is becoming increasingly popular in gaming and especially racing games, is implementation something you are thinking of? GeneRally's top-down view could be an interesting new perspective.​

This is something I’ve thought of many times – the idea of standing around a track, playing GeneRally 2 like I played with slot car tracks as a kid. No idea if we'll ever go down that road, but I think it could be fun.

What time frame are you aiming for regarding the full release?​

We’re hoping we’ll be somewhere around a year in Early Access. We don’t want to rush it – we want to make sure what we’re putting out is high-quality – but we don’t want to be in “Early Access limbo,” either.

What developments can we expect once the Early Access version is released?​

The big feature coming in Early Access will be online multiplayer. We’ll also be adding cars; tracks; improving the AI; adding more features and objects to the Track Editor; and other things, too. We’ll have a full update about what we're aiming for a little closer to the Early Access release – but those are the big things on our radar. We’ll also add some form of support for importing tracks from GeneRally – so people can bring their existing creations into the new game and take advantage of its new features and visual upgrades.

GeneRally 2 will be available via Steam Early Access on May 30th and can already be wishlisted. What are you most excited about after reading James' insight? Let us know in the comments below!