Pankkonen Wins Esports WRC Knockout Trophy, Previews Future Competitions

Pankkonen Wins Esports WRC Knockout Trophy, Previews Future Competitions.jpg
A one-off invite-only event in Poland was used to test EA SPORTS WRC as an esports platform, with Joona Pankkonen coming out on top.

The Esports WRC Knockout Trophy 23, to state its full title, witnessed eight drivers with a competitive sim racing reputation duke it out for supremacy in a (yes, you’ve guessed it) knockout format.

EA SPORTS WRC Game Designer and 2023 European Rally Championship ERC3 winner Jon Armstrong, who was also the 2018 WRC Esports champion, was joined by OverTake’s very own René Buttler to call the event.


The in-person LAN event witnessed the inaugural use of the latest title in an official capacity, surely previewing an esports series next year. Of note, there’s not currently a dedicated spectator mode, or the ability to overlay ghosts in this style of competitive setting – features that can hopefully be added ahead of a formal championship.

During the competition, Williams Esports’ Kamil Grabowski, Fordzilla’s Patryk Gerber and Veloce’s Nina Pothof were eliminated at the first hurdle. Perhaps the most intriguing match-up for the first round was between Dylan Noël and John Harris – both former WRC Esports finalists and FIA Rally Star qualifiers.

Esports WRC Knockout Trophy Veloce Nina Pothof
Esports WRC Knockout Trophy – Veloce Nina Pothof. Image: EA SPORTS WRC

The result went the way of the latter, as Gilles Panizzi fan Noël smacked a wall early in the Monte Carlo stage.

Harris, meanwhile, would then meet Guild Esports’ latest sim racing recruit Joona Pankkonen. A clash of two different platforms, with Harris an expert in the erstwhile KT Racing-developed WRC titles, and Pankkonen a two-time DiRT Rally World Series champion.

The stage went the way of the Finn after Harris kept him honest but made a few small mistakes.

Esports WRC Knockout Trophy Moritz Löhner
Esports WRC Knockout Trophy, Moritz Löhner. Image: EA SPORTS WRC

The second semi-final was extraordinarily tight. Four-time WRC Esports champion Lohan Blanc, aka Nexl, faced circuit racer Moritz Löhner. Despite Löhner focusing on the Rennsport-based ESL R1 championship this season, the German was able to run the reigning rally champion incredibly close – just 0.2s in it.

In the final, Pankkonen vs Blanc, the Chilean stage seemed to suit the former, who took an early lead. As the route progressed, the French driver slid off the road, glancing a tree. He was able to continue, but the seconds lost here, followed by a two-wheeled moment later on, were costly.

Across the line, the Finnish competitor won by over 10 seconds, securing the first title on EA SPORTS WRC.

Esports WRC Knockout Trophy Lohan Blanc
Esports WRC Knockout Trophy, Lohan Blanc final moment. Image: EA SPORTS WRC

“That definitely wasn’t easy, [Lohan Blanc] Nexl has a lot of experience from the WRC championships,” said Pankkonen.

“I think I had a better day this time. I haven’t really thought about next year’s esports, but this really hypes me up for it, so we will see what happens.”

As for the plans for 2024, it’s not been confirmed how drivers can enter or if the LAN-event format will be used – but we’ll keep you updated when it becomes official.

Esports WRC Knockout Trophy 2023 champion​

  • Joona Pankkonen
Do you think EA SPORTS WRC could be put to good use in competitions such as the Knockout Trophy? Let us know in the comments below.
About author
Thomas Harrison-Lord
A freelance sim racing, motorsport and automotive journalist. Credits include Autosport Magazine, Motorsport.com, RaceDepartment, Overtake, Traxion and TheSixthAxis.

Comments

D
But, but, it's Unreal and it stutters. :p
 
Why do they all use so-called gaming chair with side support? Do they fear the G-forces inflicted by a still air in the room have any impact on their body position? Lol.
 
they call themselves esports players and still drive the hood from the angle.laughter. esports need to use only cockpit view and wheel.!
otherwise it's amateur stuff!
Correctly simulating the level of vision (especially peripheral) you retain in cockpit view would require every single player to use VR. This would create a even steeper price wall for eSports than racing wheels already create, as any hopefuls would need to invest in a VR headset at home for practice.

Forced cockpit view without VR is an unrealistic impediment for the drivers. This is why prior Dirt Rally titles have still allowed the dashboard cam even when disabling exterior cameras, as this comes closer to recreating how well you can actually see out of the car.
 
Correctly simulating the level of vision (especially peripheral) you retain in cockpit view would require every single player to use VR. This would create a even steeper price wall for eSports than racing wheels already create, as any hopefuls would need to invest in a VR headset at home for practice.

Forced cockpit view without VR is an unrealistic impediment for the drivers. This is why prior Dirt Rally titles have still allowed the dashboard cam even when disabling exterior cameras, as this comes closer to recreating how well you can actually see out of the car.
good point
 

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