How to Adapt to GT2 Cars in Assetto Corsa Competizione

ACC GT2 header RD.jpg
With the GT2 Car Pack releasing for Assetto Corsa Competizione a month ago on PC, the console versions now follow suit. We have put together a guide to help you adapt to the new cars.

Image credit: Kunos Simulazioni

When the GT2 cars were announced for Assetto Corsa Competizione, many players were intrigued by these new machines. It would be quite easy to assume that with GT3 being the primary car category in ACC, GT2 would be just a faster version of it. Which is not exactly untrue – but also not quite correct.

Whilst the GT2 cars in ACC are more powerful than their GT3 counterparts, they lose lap time in the corners due to not being as reliant on aerodynamic downforce and also being heavier. On some tracks with a fair mix of long straights and fast corners, the cars can be quite balanced in terms of lap time.


So if you are curious to give these machines a go, here are some tips that we have to tackle the GT2 cars in Assetto Corsa Competizione.

Assetto Corsa Competizione GT2 Cars​

In this pack there are six cars, although the pre-existing Lamborghini Huracán Super Trofeo EVO2 and Ferrari 488 Challenge Evo can compete in the GT2 category. But when it comes to the pure GT2 cars that were added in this pack, they are the following:
  • Audi R8 LMS GT2
  • KTM X-BOW GT2
  • Maserati MC20 GT2
  • Mercedes-AMG GT2
  • Porsche 911 GT2 RS Clubsport Evo
  • Porsche 935 (2019)
We recommend picking the car that is the furthest removed from the way you drive a GT3. WIth cars like the R8 and X-BOW, the consensus is from top ACC players is that they behave the most like a GT3 car. Not exactly alike, but the closest among the new vehicles.

They have a lot of downforce, so you can drive them very closely to a GT3 car. Therefore, you might want to pick the car that is the least like a GT3, and the community has a clear choice in that regard: the Mercedes-AMG GT2.

ACC GT2 Merc showroom.jpg

The Merc is the anthesis to the GT3 cars in ACC. Image credit: Kunos Simulazioni
All the cars may have the same assists as GT3 cars but if you learn how to handle the Mercedes GT2 car, the rest of the GT2 line-up will feel easier in comparison.

Brake Earlier​

In racing, there are two ways to drive a car, you can carry speed into a corner and rely on the downforce to get it around. Alternatively, you slow down sufficiently before turning in and just mash the throttle on exit.

The rule of thumb generally is, the more aerodynamically capable that the car is, the more corner speed you can carry. The GT3 cars are already not that reliant on aerodynamics, but the GT2s are even less so. Thus, the cars will be reaching higher speeds than their GT3 counterparts as well.

ACC GT2 Merc onboard.jpg

The Mercedes can easily achieve over 300kph at Paul Ricard. Image credit: Kunos Simulazioni
Into a semi-fast corner like Turn 2 at the Hungaroring, in a GT3 car you want to aim for the apex as you brake. But in a GT2 car, doing that will not work out well for you. Instead, you do the braking in a relatively straight line and as you trail off the brakes, that is when you start turning for the corner.

The braking for the corner can come much earlier compared to a GT3 car. If you attempt to brake at your typical GT3 braking point in a GT2 car, the best-case scenario is that you completely miss the apex. But more likely, you will just miss the corner altogether.

Square Off The Corner​

For the middle of the corner, what you want to do with the GT2 cars, get most of the turning done upon entry to create a sharper angle of attack. The general rule of thumb with these cars is ‘slow in, fast out’.

Sacrificing as much speed as you can on the entry to the corner means you can get as good an exit as possible. Then you can take advantage of the car’s power and top speed. It is not as much about corner speed and momentum with these cars, it is all about getting as good an exit as possible.

ACC Mercedes GT2 Hungaroring.jpg

If you do outbrake yourself, just try your best to recover and get on the power on exit. Image credit: Kunos Simulazioni
Get the initial turn in done and hit the apex as late as you dare, get on the power, and off you go. Apply this technique to all corners and in the car of your choice, and you will have the muscle memory to be able to effectively drive any of the GT2 cars.

Have fun driving the GT2 cars in a racing situation! You will be surprised at how balanced they are with the GT3 cars on a few of the tracks, so we recommend diving in to a few multiclass races with both types of cars.


Has this guide been helpful in getting to grips with the GT2 cars on Assetto Corsa Competizione? Tell us on Twitter at @OverTake_gg or in the comments down below!
About author
Luca Munro
Biggest sim racing esports fan in the world.

Comments

The rear of those GT2 cars move around a lot in the braking zone.
You have to anticipate the rear end instability under extreme braking much more than GT3 offerings.
The two cars I looked forward to most are the two cars I like least....the Porsches.
The car I thought I'd dislike most, is the car I like most....the Mercedes.
Go figure!
 

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