Conquering the WRC 10 Anniversary Stages

WRC 10 Anniversary Tutorial 01.jpg
Below is a video tutorial including high-level tips and timing references for how to beat each of the Anniversary Mode time trials in WRC 10.

One of the best features of the recently released WRC 10 game is the Anniversary Mode which allows players to challenge stage times using cars and locations dating back nearly 50 years. These challenges have been well received in the rally sim community but may have complained about them being too hard.

In the video shown below I demonstrate winning times for each of the featured Anniversary stages in the game and give some tips on how I accomplished those times. This tutorial is not meant to be a masterclass on the finer technical aspects of rally driving, but rather a demonstration of which fundamentals of rally driving you’ll need to focus on to complete each challenge.

The various stages in Anniversary Mode ranged greatly in difficulty for me, from the comparatively easy first few challenges that I was able to best in only a few tries, to the final three stages chronologically that took well over 10 attempts before barely beating the time. And there was also a comically easy stage in the middle of the sessions that surely must have been an error made during the development of the title.

WRC 10 Anniversary Tutorial 02.jpg


Broadly speaking, beating the times came down to two categories for me: fast paced, high grip stages and flowing, low grip stages. The former commonly featured asphalt roads, on which WRC offers the player a lot of grip even in the wet. This also carries into snowy and hard packed gravel stages, where the success can hinge on trusting the grip level of the car. The latter category forces you to control the momentum of the vehicle and keep your speed up as you drift around corners and through corner sequences.

Hopefully the video below helps some of you who might be stuck on the Anniversary stages. An understanding and trust of the grip levels in WRC 10 can go a long way to succeeding in beating the time requirements for the stages. If I can do it, you can do it. Good luck and have fun.

About author
Mike Smith
I have been obsessed with sim racing and racing games since the 1980's. My first taste of live auto racing was in 1988, and I couldn't get enough ever since. Lead writer for RaceDepartment, and owner of SimRacing604 and its YouTube channel. Favourite sims include Assetto Corsa Competizione, Assetto Corsa, rFactor 2, Automobilista 2, DiRT Rally 2 - On Twitter as @simracing604

Comments

No , No , WRC10 rubbish:cry: .......Not for me......Dirt 2.0 , still the best rally sim at the moment, wait for the successor of Dirt 2.0:thumbsup:
I reinstalled DR 2.0 to check back and it strucked me how bad the sense of speed is ! Driving at 170 feels like 70 ???
Best Rally Sim ! - Meh Hardly !
WRC 10 shits all over both DR 1 & DR2 any time of the day !

And FYI !

There is still only one Rally SIM ! - RBR Vanilla !
The rest are Simcade at best !
 
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How is FFB comparing to DR 2.0 on different surfaces, tarmac, gravel, snow, ice, dirt?
Also is there analogue handbrake support and telemetry feed for tactile?
Graphics doesn't look that impressive to be honest but Mike's enthusiasm makes up for it. :)
 
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How is FFB comparing to DR 2.0 on different surfaces, tarmac, gravel, snow, ice, dirt?
Also is there analogue handbrake support and telemetry feed for tactile?
Graphics doesn't look that impressive to be honest but Mike's enthusiasm makes up for it. :)
WRC 10 FFB is about a million times better than DR 1 & DR 2
Fanatec Analogue Handbrake works great !
Graphics are OK for a SimCade like WRC 10 !
Excellent Sense of Speed unlike DR 2
 
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WRC 10 FFB is about a million times better than DR 1 & DR 2
Fanatec Analogue Handbrake works great !
Graphics are OK for a SimCade like WRC 10 !
Excellent Sense of Speed unlike DR 2
I wouldn't expect less hyperbolic response based on your posting history.
Is E-brake truly analogue progressive axis or on/off switch?
 
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I wouldn't expect less hyperbolic response based on your posting history.
Is E-brake truly analogue progressive axis or on/off switch?

The handbrake is true analogue and you can see it move when you test it on the control page !
My Fanatec Handbrake has both progressive axis AND an on/off switch according to Assetto Corsa's control setup page !

Right back at Ya regarding posting history. ;)
 
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Luckily there is one that supports VR....
You mean those games that has very poor sense of speed called Dirt Rally 1 & 2 ;)
What's the point of making racing titles when driving feels like you're crawling !
 
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