Sponsored Pimax Crystal Light Giveaway: Win A Freshly-Unveiled High-End VR Headset


Two new VR headsets join the Pimax lineup: The Chinese manufacturer revealed both the Crystal Super and Crystal Light HMDs - and you can win the latter in our giveaway. Find out how to enter at the end of this article!

THIS COMPETITION IS NOW CLOSED AND THE WINNER WILL BE INFORMED SOON - THANK YOU FOR YOUR ENTRIES


Images: Pimax

Sim racing and Virtual Reality go hand in hand, and Pimax has established itself as a leader for high-end VR headsets. As part of its 2024 Frontier event, the Chinese manufacturer unveiled two new models related to its successful Crystal via its YouTube channel.

Pimax-Crystal-Super.jpg


Pimax Crystal Super: Higher High-End​

On one hand, there is the Crystal Super, which raises the bar compared to the already impressive hardware feature list of the standard Crystal. Listed specs include 29.5 million pixels (the Crystal has 16.5 million) and the ability to change between QLED and OLED panels. The latter is made possible by a new swappable optical engine system that also includes the lenses - a first for VR headsets. This way, users can use the advantages of a system for certain scenarios.

The Crystal Super's 3840 x 3840 resolution, 120 Hz refresh rate on the QLED panel (90 Hz on micro-OLED), and eye tracking feature make the PCVR-only headset one of the premier offerings in Pimax' lineup. It is set to be released in Q4 of 2024 at $1,799.

Pimax-Crystal-Super-Specs.jpg


Pimax Crystal Light: More Affordable High-End VR​

Meanwhile, the other headset unveiled at the Pimax Frontier is the Crystal Light. This headset boasts mostly the same specs as the "proper" Crystal, but does without features that are less important to PCVR users. This means that you get the same 2880 x 2880 resolution, up to 120 Hz refresh rate and aspheric lenses, but without standalone capabilities. The Crystal Light comes without a battery or XR2 processor as a result.

Other features not on board include eye tracking, changeable lenses and dynamic foveated rendering - although the latter is available in the Crystal Light as well, just in a fixed state.

Pimax-Crystal-Light.jpg


However, this also means savings in two key areas, those being weight - increasing comfort - and the price tag. The Crystal Light will set you back $699, which is an enormous difference compared to the $1,599 price point given by Pimax. Pre-orders are already open, and the headset will ship approximately in May, according to Pimax.

Pimax-Crystal-Light-Specs-vs-Crystal.jpg


As sim racers are normally stationary when racing in VR, the lack of standalone features on the Crystal Super and Crystal Light likely will not be an issue to most - unless they also want to use VR in other scenarios. When sitting down to race, most would likely run their headsets in PCVR anyway.

Pimax Crystal Airlink: Wireless High Fidelity​

For those who want to do without wires when racing in VR, Pimax offers a solution as well: The Crystal Airlink module upgrades the Pimax Crystal's wireless capabilities. It plugs into the headset itself, and its counterpart utilizes an HDMI port on your GPU - this way, the Airlink module alleviates the drawbacks of a purely WiFi-based connection.

Less compression leads to less latency, all while the full resolution and refresh rates of up to 90 Hz of the Crystal will be supported. The $299 Crystal Airlink will be "ready for shipping later this year", according to Pimax.

Giveaway: Win A Pimax Crystal Light!​

Now, how do you feel about giving a brand-new VR headset a go? Together with Pimax, we are giving away a Crystal Light headset!

Simply head to the OverTake Pimax Crystal Light Giveaway page where you will find multiple options to enter the giveaway. You can choose how many of them you would like to use - a single entry could be enough, but you can gain up to four by completing all of them. Good luck - maybe you will head out onto the virtual track in a shiny, new VR headset soon!

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The giveaway will be open to enter until 19:00 UTC on April 22, 2024.

What would be the first car/track combo you would load up should you win the Pimax Crystal Light? Let us know in the comments below!

THIS COMPETITION IS NOW CLOSED AND THE WINNER WILL BE INFORMED SOON - THANK YOU FOR YOUR ENTRIES
About author
Yannik Haustein
Lifelong motorsport enthusiast and sim racing aficionado, walking racing history encyclopedia.

Sim racing editor, streamer and one half of the SimRacing Buddies podcast (warning, German!).

Heel & Toe Gang 4 life :D

Comments

Premium
Looks like a viable option for PCVR - Fonteny with some vintage gt would be my first choice to run....
 
I've played in VR with my old Reverb G2 and now with the Pico 4 but for me the problem is always the lack of fidelity when using them, specially in the distance, so I always end up playing on the screen. The Pimax resolution looks promising and I hope it fixes this problem.
 
Pimax seems to be the ones finally to push the envelop on VR for consumers. There is a bright light at the end of the goggles .
 
Staff
Premium
I've played in VR with my old Reverb G2 and now with the Pico 4 but for me the problem is always the lack of fidelity when using them, specially in the distance, so I always end up playing on the screen. The Pimax resolution looks promising and I hope it fixes this problem.
I am admittedly still relatively new to the VR game, but what helped me was the seemingly universal tip of running a higher resolution than what your headset is natively capable of to achieve said clarity. Of course, that means dialing down other settings as a result, but it can be mitigated quite well using OpenXR - at least on my end.
If that is something you haven't tried yet, it might be worth giving it a shot :)
 
Premium
Would a 3080 and intel 10900 cpu be enough to run this decent??
It will probably be OK, but you’re in that kind of area as to what do you spend money on first. I had a 5800x3d and a 3080 and it was good enough on the Quest 3. I now have a 4080 Super and its alot better. This potentially would need you to push more pixels than a Quest 3 to get the best out of it, but you do get the benefit of the image being Displayport rather than streamed over USB C.
 
Definitely take an R34 Z-Tune into the Nordschleife, it's probably as close as I'll be to do it IRL lol
 
Premium
The question is what hardware will you need to get a proper frame rate.
Like anything in VR it’s how much do you compromise on the eye candy to achieve your required frame rate.

VR is largely about the immersion but if you’re running in potatovision in order to get a decent frame rate that seriously compromises that immersion. You can fiddle with settings to get the most out of what you have but more horsepower is always going to be better.

It’s a pity that the dynamic foveated rendering was one of the things they had to drop to hit the price point, that would have really helped bridge the gap for the amount of power needed to run it. Fixed foveated is OK but it’s not the same experience.
 
SuperV8's at Bathust would be my forst choice. Never get tired of that combo :)
 
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