The Nordschleife In Racing Games Used To Be An Even Bigger Deal

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With the Green Hell for Assetto Corsa Competizione around the corner, the hype is high. Having the Nordschleife in racing games used to be an even bigger deal, though.

Image credit: Kunos Simulazioni

For the longest time, having the Nürburgring-Nordschleife in Assetto Corsa Competizione was unthinkable. Then, the 24-hour race at the ‘Ring became part of the IGTC schedule starting in 2024, opening the door for the most-requested track to finally be added to ACC. The wait will be over on April 1, as we recently found out and developer Kunos Simulazioni subsequently confirmed.

Many sim racers cannot wait – and rightfully so. Generally considered to be the premier GT3 simulator, ACC having the Nordschleife means bringing together what should be together for many. Rewinding the clock 20 to 25 years, however, and any game having the track was a much bigger deal.

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Now, how to cram this monster of a circuit into a turn-of-the-century video game? Image credit: racingcircuits.info

And it has to be said: The iconic circuit is still a challenge to create for a sim racing title as well. Just ask Kunos' Executive Manager Marco Massarutto, whose reaction to the unexpected license materializing for Assetto Corsa Competizione was "oh my god, not now, not now".

These days, the Nordschleife is a bit like a seal of quality for racing simulators. No matter what series or era a title covers, one of the first questions that pops up seems to be “Does it have Nordschleife, though?”. The 20+-kilometer behemoth is regarded as one of the biggest challenges in sim racing, much like in real racing.

Nordschleife in Racing Games: Grand Prix Legends Pulls It Off In ’98​

In the late 1990s, however, this was quite different. Getting a track of this length into a game was an immense challenge with the hardware available at the time. Remember 2000’s Le Mans 24 Hours on the original PlayStation? That had a shortened version of the Circuit de La Sarthe in it, even though that was about 7 kilometers shorter than the Nordschleife.


Naturally, that meant that if there was any chance of having a virtual Nordschleife, it would have had to be on PC. Enter Grand Prix Legends: The 1998 cult classic portrayed the 1967 Formula One season, which, of course, included the German Grand Prix in the picturesque Eifel mountains. Not only did the game feature realistic driving physics, but also a full-length Nordschleife as it would have been in 1967. As accurate as 1998 allowed, of course.

This marked the first time that the track made an appearance via an accurate representation, full length and all, in a racing game. GPL required a high-end PC of the time to run properly, obviously, but it laid the groundwork for this. Considering the driving physics and the track itself, the game was likely the ultimate challenge in racing games at the time.

PS2 & Xbox Make Console Versions Possible​

Just a few years later, consoles were catching up. Both the PlayStation 2 and the all-new Xbox upped the game in terms of performance, making it possible to have the Nordschleife on much more accessible systems.


The first game to include a full version of the Green Hell on consoles was one that tends to get overlooked these days. Project Gotham Racing 2 led the way in this regard on Xbox, having been released in 2003. The Nordschleife in PGR 2 was not super accurate, being wider in most places, with some of the elevation changes being off as well. But it did what seemed impossible just a few years earlier.

However, the console Nordschleife most seem to remember came to PlayStation 2 instead, courtesy of Gran Turismo 4. The game released in late 2004 in Japan and early 2005 in North America and Europe, and the arrival of the Nordschleife on PS2 was one of its main draws at the time. It was much more accurate than the PGR version, and a very impressive recreation of the infamous circuit for the time.

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Gran Turismo 4featured the first accurate representation of the Nordschleife on PlayStation 2. Image credit: Polyphony Digital / IGDB

Nordschleife in Racing Games: Countless Examples Available​

Since then, countless other games and simulations have followed suit. Many of them feature the ‘Ring as first-party content, but modded versions are available for seemingly every PC title. rFactor, GTR2, F1 Challenge 99-02, even BeamNG.drive have or had versions available, just to name a few.

Today, any sim that is not focused on a single series feels incomplete to many if it does not have the Nürburgring-Nordschleife in it. As one of the most popular sims out there today, ACC joining the ranks of those titles that have it certainly is a big deal – and possibly the most eagerly anticipated DLC release of 2024.

When did you first encounter the Nordschleife in a racing game or sim? Let us know on Twitter @OverTake_gg or in the comments below!
About author
Yannik Haustein
Lifelong motorsport enthusiast and sim racing aficionado, walking racing history encyclopedia.

Sim racing editor, streamer and one half of the SimRacing Buddies podcast (warning, German!).

Heel & Toe Gang 4 life :D

Comments

Who remembers that long ago? Anyway it was either GTL, GTR, or original Rfactor, been in love with the green hell ever since, last 5 on iracing with the Caddy CTS-V in the lower split P1, P1, P2, binned it, P7 starting 30seconds back from the Pit.
 
It still is a big deal for me...

It's always a big deal when your favourite track gets rendered into a game...
 
It's a cool track, but it's too dang long. (that's what she said)

In the time it takes to do one full lap in most cars, I'd rather have finished a full race instead.

I just have too many things to do, and too little attention span.
 
That's not why I don't like it. It's because I just don't like that type of extra-long track where it takes 10 minutes for a single lap. The Nords layout simply does nothing for me.

And for the record: I suck at *every* track, not just the Nords. :D
Lol good point :laugh: We all suck at every track compared to someone... No matter how good we think we are, there's always someone faster :D
 
People who aren't making a big deal out of this don't realize - it's not 'just another Nordschleife'. For AC/ACC fans, it's finally Nordschleife with proper day/night, rain, pits, stints, driver swaps... and ACC car physics :geek:
 
Even though I have abandoned GTR2 after many years recently for AC and don't regret it much, as for Nürburgring I am missing the nice eyecandy and lil things, gimmicks that GTR2 version has, as for ex. campfires, grills, fans making party etc. I do think that is an important part for the feel driving at Nürburgring. especially at night. Just my two cents and maybe worth to be looked at by trackmakers, genius modders. However Nürburgring will always be my fave track - so legend, so difficult and fascinating with it's landscape. Oh and how about ambient animals like deer or birds - that would be nice to have too there imo.
 
Staff
Premium
Oh and then there came the first RD event on the just released Ring and in lap 1 @Bram was right behind me telling me on Teamspeak that I took the Karussel very nicely .... little did he know that I had been driving on the Ring for a few days already. :laugh::roflmao:
Good memories :inlove:
 
I'm so Nordschleife'd out. I drove it to absolute death in Gran Turismo 4, and then in Gran Turismo Sport, AC, PC2, and rFactor2.

I can't even bring myself to even look at the track these days.
 
Premium
My first Nordschleife experience was around 2008 on Playstation 3 with Racedriver Grid. Of course i knew the track by name but i had never driven it before. Then there was a challenge in the game where i had to be faster than the AI in a Pagani Zonda (as far as i can remember). It was a terrible blind flight with a few excursions into the countryside. At the time, I was still thinking "How are you ever going to remember all these corners in life?" Years later, I set myself the goal of memorizing this legendary circuit in Assetto Corsa.
 
D
They didn't scan it themselves, they bought the scan data from a company just like other developers did.
Sure, they are not in laser scanning business after all, there was an article with pictures of them on site, taking photos of surroundings, kerbs, graffiti, etc. for track modeling.
If I understand correctly they didn't just "buy" the scan, but had the scanning company do that for them. Some non conclusive info on that here.
But wasn't that the first laser scan based implementation in a racing title? That's what I meant.
 
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D
Yep, no making this up


Maximum realism

For the first time ever in a PC racing simulation, the legendary Nürburgring-Nordschleife circuit has been reproduced using Laserscan Technology. Ever single detail of the track has been reproduced with the maximum level of precision. A two centimeter resolution guarantees that each single bump, curb and slope is a perfect match to the real counterpart. The result of such accuracy, combined with the advanced physics model of Assetto Corsa, is an unprecedented driving experience that blurs even more the difference between virtual and reality.

On a side note, just reading that old announcement making my pants wet. :p
 
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My first Nordschleife experience was around 2008 on Playstation 3 with Racedriver Grid.
I've got all the ToCA and Race Driver/GRID games, and none of them had the Nordschleife :-/
 
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Sure, they are not in laser scanning business after all, there was an article with pictures of them on site, taking photos of surroundings, kerbs, graffiti, etc. for track modeling.
If I understand correctly they didn't just "buy" the scan, but had the scanning company do that for them. Some non conclusive info on that here.
But wasn't that the first laser scan based implementation in a racing title? That's what I meant.
There was an article about the company that scanned the Nordschleife, but unfortunately, it's not available anymore: https://www.bridgetogantry.com/2/ho...t-laser-scan-of-the-nuerburgring-nordschleife

I think the first laser-scanned Nordschleife actually appeared in Forza 5: https://www.gamespot.com/articles/e...orld-s-most-daunting-race-track/1100-6420174/
 
I fell in love with Nordschleife via Forza Motorsport 3. I was rather an arcade racer back then and I was looking for a track with lovely scenery and some jumps... :D

Still love it (so much in fact that I went on a wedding trip to Eifel last year), but once I started playing with a steering wheel I learned to brake at Pflanzgarten ;)
 
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