All RaceRoom Content Free to Access Until End of May

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The rest of May is going to be a treat for sim racers who want to get into RaceRoom: Until May 30th, everything in the sim is completely free to access – cars, tracks and modes are all available to anyone who wants to give them a go.

RaceRoom’s status in the sim racing world is a bit unusual as it is the only big sim that is free-to-play. Apart from the already included base content, the sim has a lot of interesting cars and tracks to offer, however: Licenses for DTM or ADAC GT Masters mean that these series can be fully recreated, as all the tracks they race on are there as well. Even lesser-known tracks such as Bilster Berg or Nogaro are part of the sim.

Exciting car classes make for a good amount of variety regarding the vehicle roster, too: Whether you want to race WTCC cars from 2013 to 2017, 1992 DTM cars or open-wheelers such as the Formula RaceRoom US, a circa 2015-spec IndyCar, RaceRoom has you covered. High-downforce cars with tons of aerodynamic grip are available just as well as a 1969 NSU TTS – and, of course, the shopping cart that was introduced as an April Fool’s joke. In total, over 180 vehicles and more than 50 tracks are there for everyone to try.

Should you feel like starting a ranked racing career, RaceRoom hosts events every week for sim racers to participate in. Recently, ranked championships have been introduced as well, making the online multiplayer even more exciting. Of course, you can also have offline fun in time trial mode or race against AI. You can find the schedule for the coming two weeks below.

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What are your thoughts on RaceRoom’s free access period? Are you a regular player already? Let us know in the comments or on Twitter @RaceDepartment!
About author
Yannik Haustein
Lifelong motorsport enthusiast and sim racing aficionado, walking racing history encyclopedia.

Sim racing editor, streamer and one half of the SimRacing Buddies podcast (warning, German!).

Heel & Toe Gang 4 life :D

Comments

R3E is the only simulation which FFB comes from real data. Whether you have one or other experience that might be because of several other factors, such as bad settings or bad sim-gear.
 
Premium
Even on the same gear and settings FFB is massively subjective. Being based on real data doesn’t make something better or worse its all about how it integrates with the wider simulation. For me with Raceroom the FFB that is there is fine but personally I would like to see some more of the artificial stuff especially around road feel for a more immersive experience. It may not be accurate but I want that feedback to make up for the fact I’m not sitting in a real car.
 
Premium
Well I'm a little confused and happy at the same time.
Firstly let's say I love RR ok, but a while back after one of the updates my FF went a bit sick.. I tried everything to no avail. And it had been fine
Since the "free" offer my old g27 is now back to excellent FF, just a coincidence? or something sinister going on.

An unknown or unannounced FF upgrade without being told...

Only say, cos the way FF has been up until now, no buy. Even with VR.. lol.

But if recently was the first time I had tried the game, would happily be reaching for the wallet. Who knows?.

PV.
 
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