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ppfilter tuned by TK
I reconsidered the balance between [GLARE] and [GODRAYS].
As the sun became dark as a result of adjusting [GLARE], I increased the value of [GODRAYS].
As a result of studying the parameters of [GLARE], I was able to get close to what I had imagined at the beginning of creating this.
I reconsidered the balance between HUE and SATURATION.
I lowered the value of SHAPE_BLOOM_LUMINANCE slightly.
I lowered the value of SATURATION slightly.
It completely solved the problem of the road surface becoming reddish.
Part of the road surface and dust smoke turn red due to glare effect
We fixed the problem.
"tk's tuned_bright" was so bright that I made it a bit darker.
"mod track" is often dark, so I think that it is better to use this "tk's tuned_bright".
Variations were added.
After all I decided to use [GODRAYS].
I turned off as [SHAPE_STAR],[GODRAYS] are not effective.
[AUTO_EXPOSURE] to work properly.