TK's ppfilter Mod 2.1.6

ppfilter tuned by TK

  1. I made fine adjustments.

    Taka_dais
    I reconsidered the balance between [GLARE] and [GODRAYS].
    Alexandr66 likes this.
  2. I made fine adjustments.

    Taka_dais
    As the sun became dark as a result of adjusting [GLARE], I increased the value of [GODRAYS].
  3. It has improved considerably.

    Taka_dais
    As a result of studying the parameters of [GLARE], I was able to get close to what I had imagined at the beginning of creating this.
  4. I made fine adjustments.

    Taka_dais
    I reconsidered the balance between HUE and SATURATION.
    I lowered the value of SHAPE_BLOOM_LUMINANCE slightly.
  5. I made fine adjustments.

    Taka_dais
    I lowered the value of SATURATION slightly.
  6. I made fine adjustments.

    Taka_dais
    It completely solved the problem of the road surface becoming reddish.
  7. The problem was solved.

    Taka_dais
    Part of the road surface and dust smoke turn red due to glare effect
    We fixed the problem.
  8. I made fine adjustments.

    Taka_dais
    "tk's tuned_bright" was so bright that I made it a bit darker.
    "mod track" is often dark, so I think that it is better to use this "tk's tuned_bright".
  9. Variations were added.

    Taka_dais
    Variations were added.

    tk's tuned_bright
    tk's tuned_dark
    Papifix likes this.
  10. Optimization was done.

    Taka_dais
    After all I decided to use [GODRAYS].
  11. Optimization was done.

    Taka_dais
    I turned off as [SHAPE_STAR],[GODRAYS] are not effective.
    [AUTO_EXPOSURE] to work properly.