Super Touring TrackUpdates Pack

Super Touring TrackUpdates Pack 1.7.5

Login or Register an account to download this content
The grid position in Knockhill is a bit weird. Is it intentional? Btw I really love to race in these tracks. They're my favourite in the entire game. You've made an awesome work. Thanks
Hey bruv, just want everyone to know you’re a legend. Awesome work
Staff
Premium
Another nice update from Andreas, coupled with his Super Touring Cars mod just brings back the heady 90's days of Toca. A splendid job on the tracks and AI.
Thank you. Nice Work!

Is it possible that you name the links to the tracks needed. Have problems to get the right ones.
Thx. All Problems solved. :-)
Loving all the updates to the tracks, didn't think they could be improved, I was wrong. Great Job.
On the par at least, if not better, with the more recent sims.
Cadwell Park would be nice addition :)
Incredible mod, and you keep updating it, thank you!!
Thanks for improving these great tracks.
Fanatastic!!!Tkx
Great fix, thank you !
Super good mod and author keeps it updated. But only problem that prevents me from giving it a 5 star is, whatever I do I can't play on Silverstone tracks. I start a championship then can't continue because Silverstone cannot be found. Or I select Silverstone to practice but game crashes. I hope I can find a fix for it.
Its great to see this still getting fixes etc. But in my game, in Oulton park the cars go bonkers, in second curve at the start but also the curve before mainstraight at least, some of the cars start to weave from side to side and others just crash on them etc. I know BTCC was and is sometimes carnage, but this is just something weird... Ir was like that before and still is.
AndreasFSC
AndreasFSC
There is something strange with that track, and has been since the first version (have you tried that version?). I have reduced ai flipping over and the side to side thing as much as I can, but this is the best I can do so far. The problem seems to be that if the cars get too far from the racing line they "panic" and steer towards the racing line. But they go too fast and steer too much, resulting in them passing the racing line and having to do the same thing again from the other side of the racing line.

Latest News

What's needed for simracing in 2024?

  • More games, period

  • Better graphics/visuals

  • Advanced physics and handling

  • More cars and tracks

  • AI improvements

  • AI engineering

  • Cross-platform play

  • New game Modes

  • Other, post your idea


Results are only viewable after voting.
Back
Top