Project 2022 - Ultimate Edition(New Gameplay)

Project 2022 - Ultimate Edition(New Gameplay) 2022-05-17

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Project 2022 Final Update:
- This will be the final gameplay update for Project 2022 so there will be no more new content for this mod. I will however continue to update the mod if any new game updates in the future stop it working

What's changed?
- The final update includes reworks to all the liveries some major and some just small updates to the finish
- Most of the mod has been converted to work with Modular mods meaning you can install all the driversuits and liveries and switch between online and offline more easily
- The mod has been updated to include new fantasy sponsor boards (Big thanks to @Slendis for creating these) for every track as well as some final changes to the in game photos
- Fixes 8 helmets to update the branding to that of their new team
Update 2.2.1: Update Fix
- Fixed bugs caused by latest update
Update 2.2.1:
- This is the fix after the latest update
Update 2.2.0:
- Added a special Zandvoort Livery for the Red Bull Porsche created in collaboration with Scottie
Update 2.1.1:
- fixed download link
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Update 2.1.1:
Fixed these issues:
- Added missing Aston Martin textures
- Renault logos on Dragon Penske driversuits
- Honda logo on Ford driversuits
Update 2.1.0:
- Fixed issues caused by Patch 1.2.

Known persisting bugs:
- Blurred numbers on the red bull livery. I believe this is to do with the mapping of a new livery but as it isn't a permanent update I believe this should resolve itself when the old livery returns.
If you have any other issues then please let me know in the discussion thread or on discord
Update 2.1.0:
Changed the following balances:
- Reduced fuel burn back to normal rate
- Reduced the tyre wear so it's not quite as extreme
Update 2.0.0:


Ultimate 2022 Version:

The Ultimate 2022 Version is the most complete version of this mod. The cars have been adapted to lead to closer and more exciting racing. The changes are as follows:
- New V8 Hybrid Engines are introduced producing a slight increase in power
- A new smaller MGU-H and simplification of the MGU-K have led to a decrease in weight to a new minimum of 650kg
- The new MGU-K in race sessions now operate on a 8s Push to Pass system
- Changes to the downforce features of the car have lead to a slight decrease in downforce but a massive decrease in the dirty air effect when following other cars
- New Tyre Constructions have led to increased grip but also increased wear, which should lead to races with more pitstops.
(Please Note: All changes are purely gameplay related as it is impossible to alter the physical chassis of the cars. If you are interested in reading more into the changes I have created a mock 2022 regulations pdf that can be found on my discord)
Update 1.4.0:
- Added Garageboard replacements at all tracks
- Updated some UI images with new ones from the most recent GP
Update 1.3.1:
- Updated logos On Red Bull Porsche to remove any affiliation to Honda
Update 1.3.0:
- added pitcrew overalls for teams missing them
- added custom pit lights for each team
- added custom pit gantries for each team
- fixed small logo issues on some liveries
- fixed issue where umbrellas weren't appearing correctly in showroom
Update 1.2.0:
Added pitcrew for:
- Ferrari
- Aston Martin
- McLaren
- Mercedes
- Red Bull
- Ford
Update 1.1.7:
- Added custom numbers 1-99 for Gulf McLaren
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Update 1.1.6:
- Added racecrew and monitor screens for Ford.
- All racecrew & monitor screens are now completed
Update 1.1.5:
- added racecrew & monitors for both Dragon Penske and BMW
Update 1.1.4:
- Fixed bug causing loading issues
Update 1.1.3:
- This includes racecrew and monitors for both Williams & racecrew
- please note that an update to the game is causing bugs with loading screens, I will be working on a fix that will drop ASAP!
Update 1.1.2:
- Fixed bug where the mods were showing as unavailable
Update 1.1.1
- added racecrew and monitors for Red Bull and Ferrari

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