There is a bug in the mod. One building is a lot to bright. I will fix it soon in a new Update 1.25. This mistake I do when I´m making the texturescreenshots. I had overwritten the dds and save it with wrong mip maps.
Sorry fot the little mistake. I had upload the track on 3.00 clock midnight in germany.
this is my first season 2016 update for monaco. It is based on my old monaco updates, but I will put the new sponsoring textures in the Mod behind the Grand Prix. I have looked the monaco classic GP of 2016 with all the nice historic cars and change the colours of all on environment and buildings/walls to the colour of this classic event. It looks fantastic. This is the best version.
Thanxs IGearzone 16 that I can use all features of his last F1 2016 Simulator Mod. It is a lot of Revision 2.1 in this version.
It is a lot changed in this version.
- changing light
- changing postprocessing textures
- changing all colours of buildings
- changing all colours of trees
- changing all colours of walls
- cleaner textures with less artifacts
- better tunnel lighting
- changing specularmaps for buildings
- darker cleaner tarmac
- higher curbs
- macro textures for tarmac
What is planned:
all sponsores of 2016
Copy all of the unpacked archiv in your main gamefolder of F1 2014. Make a backup from your original files.
You find more Screenshots in the support area of this thread.
NeffO´s F1 2014 Monaco Mod Season 2016 2.0 final
ultra realistic colours, realistic light, realistic tarmac and effects