Mouse Steering Indicator

Mouse Steering Indicator 0.5

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Mouse Steering Indicator is an iRacing inspired visual aid for sim racers that use mouse.
It renders transparent grid with a point that precisely tells you how much gas, brake and steer your device outputs.
It will make you faster and more consistent.
Best to be used with FreePIE/vJoy where front and back mouse movements are mapped to gas and brake.
As for today AC doesn't let you do that from the options menu.
Enjoy.
Assetto Corsa 2021-08-27 16-13-33.png

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Q & A
Q: How to install?
A: Unpack to '...\Steam\steamapps\common\assettocorsa\' and then enable it in the content settings.

Q: I can't place the widget in the middle of the screen. It snaps to the sides.
A: Enable "Allow in-game apps overlapping" in "View & UI" options to disable UI snapping.

Q: The widget is too small or too big.
A: Open the "MouseSteeringIndicator settings" app to change the size of the widget.

Q: Can I disable the horizontal or vertical line of the grid?
A: Yes. Just change width or height to 1 and it will have the same effect.
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Latest updates

  1. better visuals

    added optional arrow going from the center. this should enhance everyone's precision even more...
  2. new customization options

    the transparency for grid and mouse pointer can now be changed from settings menu the pointer...
  3. spec bug and new icons

    fixed widget not showing gas/steer when spectating other drivers. add transparency to the icons...

Latest reviews

Been too lazy to setup my wheel at my desk so I've been playing with mouse a lot, this app has been indispensable.

However there's something I don't understand, not sure if it's truely related to the app or if it's more related to my FreePIE / vJoy script. Is there a way so that the steering indicator inputs matches with the steering rotation (virtual steering wheel rotation) of all cars? Also something weird happens when I first boot up a session. The indicator would max out before attaining maximum steering rotation (of the virtual steering wheel), I can still get the virtual wheel to turn beyond the indicator, but after I've recentered the wheel, the rate of change of the indicator will now match the maximum steering rotation of the car, so that the end of the indicator bar represents maximum steering. Also I have no idea how this wheel affect various car's steering lock (the rate of change of degrees of wheels on the road).

I've tried messing with content managers "auto-adjust scale to match car's steer lock" and it didn't seem to do anything in regards to the virtual steering wheel (the visual representation in game, as opposed vJoy x-axis related things). Not sure if it did anything to the actual car wheels' degree rate of change. Haven't touched gamma set at 1, nor the scale at 100% in the AC controls settings. Degrees I've tried to mess with but it didn't seem to impact the virtual wheel.
Here's some relevant parts of my vJoy script: https://pastebin.com/3xKzzfQH
It's amazing. The only thing I'm wondering is if it would be possible to add a number indicator at the middle of the line to say how many degrees have you turned
Thank you so much.

Improvements to be made as of now, version 0.3.

Necessary improvements.:
- A proper more prominent center is necessary. Clearly seeing the center will help massively. When the car suddenly oversteers, and you have to quickly save the car from spinning... where's the center? Oops, i was slightly off on the center haha...
- Can you add setting to make the pointer a single solid color? (color should be configurable. GUI as RGB sliders/-+ buttons is simple to make but not user friendly, but you can have buttons for preconfigured colors though)

Good improvements:
- Do you think the module can be made not transparent? I tried changing each three instances of the function "ac.glColor4f" and each two of "ac.setBackgroundOpacity", that didn't do it. Seems like custom UI modules are stuck being transparent unless Kunos allow non-transparency.
kakakakkaka
kakakakkaka
hi. see latest update. the extra arrow should be of some help.
Best mod for ppl without steering wheel.
I don't think I will give use to this (I race with controller) but it's nice to see some people who care for us folks who can't, or just don't want to have a wheel. Sadly, there's so much elitism in the world of sim-racing. Thanks!

Latest News

Author
kakakakkaka
Downloads
1,171
File size
66.9 KB
Views
20,367
First release
Last update
User rating
4.80 star(s) 5 ratings

What's needed for simracing in 2024?

  • More games, period

  • Better graphics/visuals

  • Advanced physics and handling

  • More cars and tracks

  • AI improvements

  • AI engineering

  • Cross-platform play

  • New game Modes

  • Other, post your idea


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