Description:
This package includes the helmet, cap, and boot textures to all 20 of the the 2022 F1 driver lineup. Each driver has their own ERP file, so you can include only those that you wish to edit. I have added various specular files and visor files as needed to the drivers. Ricciardo and Stroll have editable visors now. As with all Modular Mods files, there are no extra mipmap files, since they are contained within the custom ERP files.
!!! IMPORTANT !!!
Online mode will not work while these mods are active! You DO NOT need to delete the files to play, only follow the directions below in the ‘Removal’ section to restore your game and play online.
The files provided are unique .ERP files that do not overwrite base game .ERP files. This is only a template set. You can mod other liveries into this set for use in-game by simple importing. There are no mipmap files to mess with, everything is completely contained within the ERP files.
Requirements:
The base files of the Modular Mods system are required for this to work.
Installation:
Extract the zip file into your root F1 22 game directory within your Steam folder. This will put them into the F1 22/_Modular_Mods folder, but inactive. Move the mod you wish to use into the F1 22/_Modular_Mods/_ACTIVE folder to activate it.
Removal:
To deactivate any single Modular Mod, move the ERP file out of the F1 22/_Modular_Mods/_ACTIVE folder.
When you want to deactivate all of the mods, either to play online or just to play the base game without them, open the BACKUPS – RESTORE STOCK GAME folder included in the Modular Mods Base Files, and copy the contents into your F1 22 folder. Overwrite when prompted, and then the next time you launch your game, it will be back to the stock condition and ready to play online.
This package includes the helmet, cap, and boot textures to all 20 of the the 2022 F1 driver lineup. Each driver has their own ERP file, so you can include only those that you wish to edit. I have added various specular files and visor files as needed to the drivers. Ricciardo and Stroll have editable visors now. As with all Modular Mods files, there are no extra mipmap files, since they are contained within the custom ERP files.
!!! IMPORTANT !!!
Online mode will not work while these mods are active! You DO NOT need to delete the files to play, only follow the directions below in the ‘Removal’ section to restore your game and play online.
The files provided are unique .ERP files that do not overwrite base game .ERP files. This is only a template set. You can mod other liveries into this set for use in-game by simple importing. There are no mipmap files to mess with, everything is completely contained within the ERP files.
Requirements:
The base files of the Modular Mods system are required for this to work.
Installation:
Extract the zip file into your root F1 22 game directory within your Steam folder. This will put them into the F1 22/_Modular_Mods folder, but inactive. Move the mod you wish to use into the F1 22/_Modular_Mods/_ACTIVE folder to activate it.
Removal:
To deactivate any single Modular Mod, move the ERP file out of the F1 22/_Modular_Mods/_ACTIVE folder.
When you want to deactivate all of the mods, either to play online or just to play the base game without them, open the BACKUPS – RESTORE STOCK GAME folder included in the Modular Mods Base Files, and copy the contents into your F1 22 folder. Overwrite when prompted, and then the next time you launch your game, it will be back to the stock condition and ready to play online.