Mission Data Display Unit

Mission Data Display Unit 2.3

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V2.3 Change Log

Note: This dash is specifically made for iRacing and only a few features will work with AC. Drop a comment if this update breaks anything!
  • Added wind direction, wind velocity, air temperature, track conditions and precipitation to the track map page
  • Removed track map color override for single class
  • Minor visual improvements with dynamic track
  • Removed precipitation from the time table page (I'll add something relevant in the empty spot with the next update)
  • Fixed bug where last lap time after the first lap was reported inaccurately
  • Added a "slow car ahead" indicator
  • Changed speed from kmh to local units
  • Fixed visual bug where refuel appeared to be checked when it wasn't
  • Minor bug fix regarding tire compound visual in leaderboard when driver isn't in the top 10
  • Fixed bug where launch assist (clutch/throttle percent at race start) overlapped with "Wet" status
  • Fixed bug in time table where font wasn't auto resizing correctly when total laps completed was greater than 100
  • Adjusted bounding box for laps completed and estimated laps left to avoid clipping when over 100 laps
  • Wet tire compound is now indicated within the central gauge and tire wear panel
  • The leaderboard now displays other drivers' tire compounds
  • Added precipitation value to Time Table page
  • Added missing pit limit panel in Time Table page
  • Various visual bug fixes
V2.0 Change Log
  • New Panel: Relative
    • A new relative panel has been added that shows up to 4 drivers ahead and behind. In multi-class races, the UI highlights drivers that are in your class. Cars that are on a different lap are also indicated with their respective colors (red/blue).
  • New Feature: Position Gain/Loss
    • The Standings panel now displays position gain/loss in Race sessions
  • The driver ahead/behind in class panels have been consolidated into a single panel.
  • The time table now shows best lap delta with reference to the fastest lap in the class instead of fastest lap overall
  • Driver ahead/behind gap update interval changed to real time (previously 1500ms)
  • Fixed bug that occasionally didn't display fuel to add amount
  • Added a new idle screen
  • Updated visual for Multi Function Display
  • Updated visual for Sectors
  • Updated layout for Track Map
  • Updated visual style for Standings panel
  • Updated visual style for Time Table
  • Various layout adjustments

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What's needed for simracing in 2024?

  • More games, period

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  • New game Modes

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