Flüela Pass (Switzerland)

Flüela Pass (Switzerland) 0.5.1.2

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Such a great track! Thx for your work, man!
Grate work my man, keep up the good work, allrady looking forword for the next version to test out for you ;)
Premium
Driving this track increases my desire to take a road trip to Switzerland...!
thats what im talking about excellent
Big smile on my face when I saw an update for Flüela Pass! Excellent!
From Wallis
Premium
Grüezi DrDownload, your project is on the right track to become a masterpiece! Only "pass" I know of for Assetto Corsa and I love it.
5 stars because I see a huge potential in this track and I really liked it. Keep up the good work.
Very good start, this fantastic road deserved a spot in AC, thanks for your work
What i can say man great track,no llights on this road? kinda dangerous.
Beautiful ambience at sunset, even in this unfinished state its one of my favourite hotlap tracks. Long but not toooo long. Fantastic draw distance and so satisfying to get right. Thank you!
Amazingly promising, beautiful to drive. Thank you!
Thank you so much! This is one of my favourite roads here in Switzerland, each year I drive it a few times, excellent! Regards from Zürich
Anticipating!
Great project! Thank you for sharing!
Great map
Been cycling there a few times. Even though it's still WIP already fun
Premium
This is a hidden gem. Just ran this early morning with light fog in Pure with a DB4 Zagato and I am blown away. Mods like this really set Assetto apart from the crowd and make it special. I thank you.
this has the potential to be one of the most atmospheric and beautiful tracks on AC with a bit more texture and buildings etc but what this track truly needs is replay cams, even at this early stage cant wait to see how this track improves KEEP UP THE GOOD WORK
Amazing track, really. The grass colors were too vivid for my taste, but once I raced with fog it became perfect.
D
DrDownload517
Do you use SOL/PURE and an corresponding ppfilter?

I found that especially ppfilters do mess quite much with colors of the track (grass and trees seem to be the most affected by this). Would be eager to know which filters you used, maybe i then can pinpoint where i need to play with the color values (either on the texture or while exporting to kn5). Maybe give me a short heads up in the discussion section about what combination you are running, then i can analyze this further.
perfect

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