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DOLLAR CLACKMANNANSHIRE 0.8.5

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UPDATED HAIRPIN AT "YETTS O MUCKHART" AI now get round corner still a bit sketchy but improved.
Added some collision to walls and lamp posts.
changed road texture to something a bit less cracked and ridged.
ADDED more x/y trees (may change out star trees as im not happy about the look at sunset/sunrise,will take alot of work but may do it)
Have removed theTRAFFIC PLANNER as i will need to make one from scratch again.
CAMTOOL2 file included (could someone let me know if its working for them cheers)
still 18 pits can be run in ALL modes.
ENJOY
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Screenshot_rss_gtm_mercer_v8_dollar clackmannanshire_18-3-124-8-3-31.jpg
Screenshot_pb_focus_rs_03_s2_dollar clackmannanshire_25-3-124-0-3-37.jpg
Screenshot_porsche_930_turbo_3.0_4mt_dollar clackmannanshire_24-3-124-19-25-52.jpg
Screenshot_porsche_930_turbo_3.0_4mt_dollar clackmannanshire_24-3-124-19-26-19.jpg
Screenshot_cky_honda_typer2023_dollar clackmannanshire_24-3-124-19-27-5.jpg
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Still working on this track.
18 pits, also have widened some of the road as in a race cars where just following each other without room to overtake now that has been changed for full racing to happen.
The AI can be a bit off at "YETTS OF MUCKHART" hairpin, this corner is going to be widened further. And AI lines and sidelines will be reworked.
There is a CAMTOOL2 track camera file for this track as i cant seem to get AI line to load in kseditor. directions for its use are in the readme file.
TRAFFIC PLANNER will be re worked as roads are now wider it can be used by going to object inspector and adding the lines it asks for to work in the surfaces extension config. This must be removed from extension to use in RACE or RACE WEEKEND.
Screenshot_ks_audi_r8_lms_dollar clackmannanshire_10-3-124-15-45-13.jpg
Screenshot_ks_audi_r8_lms_dollar clackmannanshire_10-3-124-15-44-54.jpg
ENJOY.
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Changed from 10 pits to 18 pits, new pitlane added, found the problem with pits so now they are working properly. Some other minor changes, added roadsigns and various other features. ENJOY.
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Now upto 10 pits for RACE. TRAFFIC PLANNER 2-WAY. In race if cars dont leave start line simply restart session also There is a problem with the pitlane, cars no longer pit an be fixed and AI dont leave pits(cant work out why this is happening as naming of pits has not changed,And AI pitline looks ok) but good racing can still be had,survival of the fittest mode lol. Still some Buildings to be build and various minor touches to be added.Have changed some of the lighting of trees as they looked poor with certain light (sunrise,sunset) TRACK CAMERAS will come with 1.0 release. Any advice or tips or suggestions are appreciated as this track was made as a request. ENJOY.
Hopefully this version will work for those struggling to get it to work. Im using CSP version 0.2.3 preview 1. also PURE version 0.254. I have everything working with various cars modded and kunos. so i hope people can get it working please let me know if it does or doesnt work for you. regard Angus
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This is 0.7 my full working version in every mode..apart from RACE mode if cars fail to start simply restart session (STILL UNSURE WHY THIS HAPPENS). ENJOY.]
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Half way to full 1.0 version,still alot to do. Now added TRAFFIC PLANNER 2 WAY. ENJOY.
notes(if cars fail to start in RACE MODE simply restart session and they will move,not sure why this happens but restarting session usually fixes this issue)
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This will be the final update version..... for this week. Still alot to do, TRACK CAMERAS,TRAFFIC PLANNER,TRACK ASSETS. ENJOY.
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Still working on this requested track. Added HOUSES,TREES,STREETLIGHTS,FENCES,WALLS. Can be run in any mode with 5 opponents. Will be making a TRAFFIC PLANNER for this route.Track cameras will come as the track gets nearer completion. ENJOY.
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ADDED AI LINES,ADDED PITS, now can run in RACE with 5 opponents.
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