Installation:
1. Make sure you have MSCModLoader by piotrulos installed and have configured a mods folder.2. Extract the zip folder that you downloaded from this page.
3. Place the extracted CustomizableNeeds.dll file in your Mods folder.
4. DONE!
How to use:
1. press shift + 7 to open/close the ui menu2. to set the rates, drag the sliders around OR click on the text box next to the need you want to change, type in the desired value and press enter to confirm
About this mod:
This mod was created for those who wished the player's attribute bars(AKA needs) such as hunger, thirst, stress, etc. would increase at slower rates. This mod also allows you to prevent any needs from ever increasing, essentially disabling them.Increase Rates
- The game is designed so that the need/attribute bars increase every 45 seconds. Each need/attribute has a rate of increase. The rates can be referenced in the wiki: https://my-summer-car.fandom.com/wiki/Player_attributes
- With this mod you can modify these rates to something less, so that the needs increase at slower rates. You can set the rate to any number between 0 and 1. For example, setting the hunger increase rate to 0.50 means that the hunger bar will increase at half the rate of what it normally does in the unmodded game.
- rate of 1 = default rate, need increases at the rate of the unmodded game.
- rate of 0 = prevents the need from increasing, essentially disabling that need.
- The estimated times determine how long it will take before a need increases from empty to full. This way you can better set the increase rates to something appropriate. The estimated times are displayed in both in-game and real life time. They are displayed in days(d), hours(h), minutes(m), seconds(s)
Decrease Rates
- This feature was added to prevent eating, drinking, and other attribute-lowering activities from becoming overpowered since the needs may now increase at slower rates. For example, setting the hunger decrease rate to a value of 0.50 means eaten foods will empty the hunger bar at half the amount of what they normally do in the unmodded game.
- rate of 1 = default rate, need decreases at the rate of the unmodded game.
- rate of 0 = prevents the player bar from decreasing.