Great track for both look and feel! Thanks for sharing with us! Could you add a functioning track map or some cones to better show where to go for the long and short versions? For those of us not familiar with the track layout.
Looks nice and some nice additions to the rfactor version, but the track mesh is too low poly, especially for the f1 mod, the codemasters conversion is much better if you want to drive open wheelers.
the road mesh is much higher poly than you think since i added a lot of poly to it, but i created a lot of bumps to the road, intentionaly cause the track is not a plane surface, it has some bumps in real life, so i tried to recreate them.