From what I can see, the buildings are fully modelled, but not textured yet, and use a generic brick texture for the moment.very nice road as is! I had the SImtraxx but I thinki that this is better already!
However I updated CSP to 1,75 (latest public) and all the buildings are just white squares......... Anyone knows what CSP feature is messing this?
Yes, in the alpha version 0.1.0 all the building only have generic textures.very nice road as is! I had the SImtraxx but I thinki that this is better already!
However I updated CSP to 1,75 (latest public) and all the buildings are just white squares......... Anyone knows what CSP feature is messing this?
Thank you for this, Amazing work!Abulzz submitted a new resource:
Targa Florio '73 pre alpha - Circuito Piccolo Delle Madonie
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It's the way your computer is handling the physics in AC, because AC's physics went from a joke to bliss for me.The version on rF2 is it still planned, if so shortly after the version of AC ?
I love this track and the advances are convincing, but I can't use AC (physics).
Nice pics Only two ways I know to have a timed lap without an outlap is hotlap mode, or have a one lap race against a random AI if you prefer a standing start.Hi, I'm from Palermo, and I know these legendary streets very well, I congratulate you, because you are doing a really good job. Just one question, there is the possibility of starting the time from the starting line, because at this moment the time starts as soon as the car is in motion, practically stopped in the pits
It would be better to do like the Nürburgring Nordschleife tourist, as doing an outlap of 45 'is too muchNice pics Only two ways I know to have a timed lap without an outlap is hotlap mode, or have a one lap race against a random AI if you prefer a standing start.