aah, yeah that's what I thought and just wasn't sure,
true, it could and should be bit darker, might take a look at it at some point
true, it could and should be bit darker, might take a look at it at some point
You more or less can't...they had the same problem in real life.What’s the secret behind getting the Oreca‘s tyres into their preferred temp window?
Will take a look later today; in the meantime if anyone could confirm the issue that'd be great.Can anybody help me?
DP_D cars do not load in the showroom. (Only this class)
DP_C and Oreca, there's no problem,,,
I did a clean installation, but in the old version I did not have this problem.
Any tips? Anyone else with this problem?
I love the Corvette DP a lot very fun driving style with the downforce.
I have a bug problem with the Dallara DP in showroom, I have a crash and showroom can´t load. Someone else have same problem ?
yes me too actually,,, and yes incredible car to driveI love the Corvette DP a lot very fun driving style with the downforce.
I have a bug problem with the Dallara DP in showroom, I have a crash and showroom can´t load. Someone else have same problem ?
ha, so pleased you were involved in this mod Patrik,shouldn't be suprised it's brilliant!aah, yeah that's what I thought and just wasn't sure,
true, it could and should be bit darker, might take a look at it at some point
Patrik only helped with driver animations for this specific car pack; the car he's talking about is a Porsche that will be released separately.ha, so pleased you were involved in this mod Patrik,shouldn't be suprised it's brilliant!
aaah okay, understood... By the way really the more i drive this car the better it gets, Physics have so much depth, love the way you have to trail off the brakes to avoid locking as downforce decreases. I have done some racing in the past (Radicals. touring cars etc, way too long a time ago!) , i can't imagine it getting much more accurate thank this to be honest, the 'real' drivers you were working with must be amazed at whats possible.Patrik only helped with driver animations for this specific car pack; the car he's talking about is a Porsche that will be released separately.
Looking into the Dallara showroom crash issue now.
Glad to hear. The FLM09 in theory should be even more accurate as the only data I was missing was for aerodynamic downforce maps (though I was able to reverse engineer partial maps from telemetry).aaah okay, understood... By the way really the more i drive this car the better it gets, Physics have so much depth, love the way you have to trail off the brakes to avoid locking as downforce decreases. I have done some racing in the past (Radicals. touring cars etc, way too long a time ago!) , i can't imagine it getting much more accurate thank this to be honest, the 'real' drivers you were working with must be amazed at whats possible.
Maybe as a workaround for y'all, mine only crashes if mirrors are set to 'high', 'low' and 'off' are ok (and don't add much in the showroom anyway). No idea how the mirrors could be a problem that only crashes showroom though.
i also did motec for oreca if i remember correctlyPatrik only helped with driver animations for this specific car pack; the car he's talking about is a Porsche that will be released separately.
Looking into the Dallara showroom crash issue now.