Sounds A quick/ Temp fix for Mods Sounds

As we all know V1.9 has broken the sounds of all Mod cars, but only external sounds, so here is a quick TEMP fix.

In the Assetto Corsa/sfx folder, rename common.bank and common.strings.bank to .old. Then copy these files to there, and hay presto, you have external sounds back.

I say rename, so when people update their sounds, you can just go straight back to V1.9.

https://www.dropbox.com/s/ltszwb2658eehei/sfx.rar?dl=0

Fordman
 
Thanks for the help man but it didn't seem to work for me. Adding .old to then end of the original file names just broke all sound in my game even on official cars. Adding the files you gave without changing the names hasn't given me any sounds back in my mods, am I doing something wrong? Thanks for the help!
 
PaddyPants,
In the "assettocorsa / content / sfx" folder, just rename the original files to, "orig common.bank" and "orig common.strings.bank" and then add the new files to that folder. That's it!
 
PaddyPants,
In the "assettocorsa / content / sfx" folder, just rename the original files to, "orig common.bank" and "orig common.strings.bank" and then add the new files to that folder. That's it!
I'm getting the same problem, it's got nothing to do with the downloaded files, my sound just completely stops working when I change the name of the original common.bank and common.strings.bank. Is it something to do with a setting on my pc? I don't understand how changing the name can completely break it.

EDIT: Actually after a little more testing this does work with the mods but leaves all my official cars with no sound, is this just the compromise we have until there's a proper fix?

Thanks for helping man.
 
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All "internal" sounds should work for the "official cars" well they do on mine, and all external and internal sounds should work for mod cars, again, does on mine.

Yes @PaddyPants as I said, this is just a temp fix that I did, as I was right in the middle of the physics and tyres update for the BTCC mod, so I needed sounds back ASAP while V1.9 are done, that's why I suggested renaming them, so when V1.9 sounds are done, it's easy to go back to and you don't have to waste time doing an integrity check
 
UPDATE!!!!!

I can confirm that all "official" sounds now DON'T WORK if you do this, which is a shame, so only do this if you don't intend on using official cars and are only using Mod cars.

On the plus side.....ALL of Fonseckers V1.6 sounds continue to work...The man's a magician :D
 
Hello
Here is a way to replace the sound of a modded car with some original Kunos one's that is quite fast :
https://www.gtplanet.net/.../how-to-fix-the-sounds-on.../
(with AC Cars Manager http://www.racedepartment.com/.../actools-cars-manager.6518/ )

So to go on working on BTCC you can put for example BMW M3 E30 DTM sounds (that is a blast in my mind on your mod) as a temporary solution, and be able to enjoy the new Porsche

I get all the modded cars that I enjoy working by this way, and those which have original sounds of their own should be updated soon by modders...
 
Me also today, yesterday it was okay ... strange
So I will explain it here :
- open cars manager
- select the car you want to get sounds in the panel on the left
- by a click on the right button on the car, on the right, you get a submenu : select folder to open the car folder, and there go inside the "sfx folder", and delete everything inside it (.bank file and GUIDs.txt)
in the submenu in the car menu, click on "reload"
- you will get an "error message : sound bank missing" in red on the top of the picture of the car
- click on it, and the software propose you to get the sound from an original Kunos car
- select the car you want to import the sound from
- here you are ... it's working again but with the sound from a Kunos car
 
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Thanks jp chemisky for info on this. Got Formula 3, Formula Renault and International Formula Masters mods working again with sounds by following your guide.
 
Hello
Here is a way to replace the sound of a modded car with some original Kunos one's that is quite fast :
https://www.gtplanet.net/.../how-to-fix-the-sounds-on.../
(with AC Cars Manager http://www.racedepartment.com/.../actools-cars-manager.6518/ )

So to go on working on BTCC you can put for example BMW M3 E30 DTM sounds (that is a blast in my mind on your mod) as a temporary solution, and be able to enjoy the new Porsche

I get all the modded cars that I enjoy working by this way, and those which have original sounds of their own should be updated soon by modders...
Works fine.
I replaced the (not working) sounds from the BTCC BMW 125i M Sport by the sound of the BMW M3 E30 DTM.... Great !
 
In the Assetto Corsa/sfx folder, rename common.bank and common.strings.bank to .old. Then copy these files to there, and hay presto, you have external sounds back.

https://www.dropbox.com/s/ltszwb2658eehei/sfx.rar?dl=0

Dropbox no longer has the file. Could you (or someone else who got it while it was there) re-up it to another filehost?

As long as I have a post going, I'd like to mention that the ACTools solution isn't adequate to my purpose. There's nothing in the Kunos banks that'll replicate, for example, the lovely tones of the 396 Rat Motor in my '67 C2 Corvette, or give me any clue as to what I'm supposed to be hearing in the Alfa Guilia TZ2, let alone the weird song of the XJ220 or any number of other examples. I understand that the FMOD changes were significant and restoring the actual mod sounds seems like a task no-one has yet figured out, but the game's useless to me if I can't find a solution somehow. I may as well go so far as to revert to a backup or image from the days when we merely had to install one aftermarket sound-mod tool in order for mods to work and prevent it from updating until there's a solution.
 
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I have the files here somewhere, but they can't be uploaded on RD as they are original game files. (From a previous patch, I know, but rules are rules.)
 
AC Content Manager may be of help here.
After letting it fix nearly all of the car problems it could find, I only have the Formula-K example car, that I cannot load. I left the tiremodels as is and that worked.

I do admit that I have not tested the outside sounds. I have had to do a windows repair, so I need to install steam again and verify my games again.

The official thread on ACnet:
http://www.assettocorsa.net/forum/index.php?threads/content-manager-aka-alternative-launcher.33824/

The mainpage:
http://acstuff.ru/app/

Downloadlink is above the pictures.

Hope it helps.

Happy modding
 

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