INTRODUCTION
Your head, neck, body, inner ear, brain, and eyes together provide phenomenal vibration isolation and image stabilization. This is the one thing I have felt was missing from Assetto since day 1, especially in VR. I was thrilled to learn that CSP v0.2.0 provides full control over the...
This mod allows you to apply the F1 Pirelli Tyre compounds (SS, S, M, H, I, EW) to the VRC Formula Alpha 2023.
Install Instructions:
1) Add the Extension folder to the car's folder.
2) Unpack the data folder for the car using CM.
3) In the car's data folder, insert all the files from in this...
Hello.
After putting in the real world wheelbase, track and ride height for some cars, the tires are sticking out the sides and rubbing the front and rear fenders. I measured the models and discovered they are not scaled correctly, up to 18 inches too short in length and 3 inches too narrow in...
Rally Gravel tires (physics mod) v1.0 By Moguzi (2024)
-Mod for Assetto Corsa, Ford Escort RS 1600 MK1
-Simulate realistic a tire physics on gravel
-The physics calculations are only valid for vintage tires
-On later, the same type mod will also be available for other cars. It’s always take a...
These are the files that modifies the Senna Mercedes 190E Race of Champion 1984.
Keep in mind that the 1984 RoC 190E is a race-prepared early production Mercedes-Benz 190E 2.3-16. The modification includes lowered 15 mm, stiffer suspension, a rollcage, racing tires, bigger brakes, and front and...
With the release of EA Sports WRC just around the corner, a debate about its physics has emerged. Do the cars have a single pivot point or not? And does it even matter?
Image credit: EA Sports
Note (October 21st): The article previously stated that the YouTuber who created the physics analysis...
I cannot make the engine maps setup to work.
This is my setup.ini
And this is my engine.ini
The Luts have inputs of revs, and the outputs are 0.33, 0.66 and 1.
The latest updates of CSP and Pure makes it impossible for me to drive in the rain, or any kind of track wetness. (driving Formula cars, with full wet tires) This was entirely possible -- and highly enjoyable -- on v1.80p218 and Pure .180.
I've already tried un-checking 'Use extended physics'...
What I am talking about may seem very minor to some people and perhaps worth ignoring but once I noticed this particular issue I cannot unsee it.
When a car slows down to a stop and transitions from being in motion to stationary, I notice that it appears like the physics just look like it...
This contains all tyre compounds for the RSS Formula Hybrid 2022
Installation has now been made much simpler!
(If not already) Unpack the car in content manager.
Add the folders included to the cars' folder.
Pack the car in content manager.
Pics:
US
SS
S
M
H
I (Ignore the tread...
I love the layout and flow of the first version Ahvenisto and it is my favorite test track. So I added to it 4 more options for loose surface physics and tuned up the AI hints to mitigate the bug of 17 % disadvantage when tires are all dirty. Now in race the human stands a chance to win against...
INSTALL MANUALLY
Drop it on: assetto corsa>content>cars>F1600_van_diemen and assetto corsa>content>cars>F1600_mygale replacing the local data.acd
Now it can be dragged and dropped into CM
It's probably not accurate, but it's way more consistent around the racetrack.
Hello again!
This is a...
For the newest data.acd (van diemen and Mygale F1600) file go here:
https://www.racedepartment.com/downloads/f1600-van-diemen-and-mygale-updated-aero-and-tyres-data-acd.58725/
INSTALL MANUALLY
Drop it on: assetto corsa>content>cars>legion_van_diemen and replace the local data.acd (if any)...
INSTALL MANUALLY
Drop it on: assetto corsa>content>cars>legion_formula_vee and replace the local data.acd (if any)
Can now drag and drop into CM
Hiya! I've been looking through my cars and found some behaving a bit 'uncommonly' and decided do go down the rabbit hole of AC physics.
UPDATE...
Can anyone tell me how the rain works in Project Cars 1 and 2 (and Automobilista 2 if you'd like as they all use an iteration of the Project Cars engine)?
Is it physics based? In what ways? In what ways is it not physics based?
Is every part of the track equally wet?
Are there puddles?
Are...
Hi guys, let's begin by explaining what this thread is for.
I am making a guide for all Assetto Corsa modders, called "The Assetto Corsa Modding Manual 3.0". It includes how to create vehicles and tracks, and at the moment there is also a quite simple AC user manual.
The resource is available...
engine-crane
A tool to put engines created in Automation into Assetto Corsa.
The tool is, and always will be, free and open-source. I created this tool in my spare time because I thought it would be cool but if you'd like to support this open source work I'd greatly appreciate it; you can...
The latest update of Gran Turismo 7, numbered 1.20, just released. Without any surprise following Kazunori's teaser last week, the new cars are as predicted the following:
McLaren MP4/4 '88
Pontiac GTO 'The Judge' '69
Porsche Cayman GT4 '16
The two older cars will appear in Hagerty's legendary...
I've created a mod that should help with the lack of downforce and grip in F1 2021. It's not a crazy mega downforce mod or anything like that, just something that takes the edge off the unrealistcally unforgiving physics in the game has this year.
I was inspired to make it after seeing people's...