What I am talking about may seem very minor to some people and perhaps worth ignoring but once I noticed this particular issue I cannot unsee it.
When a car slows down to a stop and transitions from being in motion to stationary, I notice that it appears like the physics just look like it 'turns off'.
For example if you are braking to a stop, the car will pitch forward as you slow which all looks and feels fine but just as the car stops you do not get that final pitch forwards on the suspension. The car just locks and freezes on its suspension. Then once stationary the car starts to super slowly rise and decompress on the front and rise up.
It gives the impression that the final transition from motion to being stationary turns the physics completely off (or behaves like an object with no mass and thus no inertia to create that final dive in front suspension when the wheels stop turning).
I would encourage you to play around with the physics at low speed and observe this for yourself but if your a bit like me it is quite immersion braking and you may not be able to unsee it whenever you stop a car. This is most notable when slowing gently.
My question is if there are any settings on content manager or csp that I am perhaps missing that fixes this issue?
Let me know if anyone else is noticing this or you may think I'm a bit insane or if there is a settin in CM or CSP that fixes this weird bug.
Any advice is appreciated.
When a car slows down to a stop and transitions from being in motion to stationary, I notice that it appears like the physics just look like it 'turns off'.
For example if you are braking to a stop, the car will pitch forward as you slow which all looks and feels fine but just as the car stops you do not get that final pitch forwards on the suspension. The car just locks and freezes on its suspension. Then once stationary the car starts to super slowly rise and decompress on the front and rise up.
It gives the impression that the final transition from motion to being stationary turns the physics completely off (or behaves like an object with no mass and thus no inertia to create that final dive in front suspension when the wheels stop turning).
I would encourage you to play around with the physics at low speed and observe this for yourself but if your a bit like me it is quite immersion braking and you may not be able to unsee it whenever you stop a car. This is most notable when slowing gently.
My question is if there are any settings on content manager or csp that I am perhaps missing that fixes this issue?
Let me know if anyone else is noticing this or you may think I'm a bit insane or if there is a settin in CM or CSP that fixes this weird bug.
Any advice is appreciated.