Automobilista 2 | Racin' USA Pt3 Released & Changelog V1.4.3.3


Automobilista 2 keeps expanding on its already huge amount of content. After releasing the first 2 USA DLCs, this third part finalises the saga (for now).

Owners of either this new DLC or the season pass will be happy to realise that the following 3 tracks will be waiting for them after downloading the truly massive 3.7GB download.
The 3 tracks included in the DLC are
  • Indianapolis Motor Speedway
  • Auto Club Speedway
  • World Wide Technology Raceway (Gateway)
Included are not only the oval layouts but also the infield layouts for you to enjoy.

Another thing that was added with this update was a historic version of Spa-Francorchamps. If you own the Spa DLC then you now have access to the 1970 layout of this classic Belgian venue.

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But now let's look into the massive update and its changelog on the next page of this article.

What do you think about this update and DLC? Does it tickle your fancy? Is there anything you see that makes you excited? Let us know
About author
Julian Strasser
Motorsports and Maker-stuff enthusiast. Part time jack-of-all-trades. Owner of tracc.eu, a sim racing-related service provider and its racing community.

Comments

Just had a go on brands with the copa trucks and had an absolute blast just a shame this is one of them games I will jump on every now and then, get bored then not touch for months
 
It's enough to change the settings of the camera from legacy OFF to Legacy ON and adjust the sliders down to less than 30. You can have exactly the same camera behavior as RF2 or ACC if you want and on top you can adjust the helmet behavior. From a camera fixed over the horizon to one fully fixed on the car and everything in between.
This is since a couple of years now. Looks like your comment is slightly outdated...
As someone who suffers horrible motion issues with games, AMS2 causes me no issues at all. And I say this as someone who can't play a ton of games due to the camera movement. First thing I do is turn it all off and I've never had a single issue with AMS2. Loaded it the first time, dropped all that down, I'm fine.
 
Premium
Big crash, 3rd corner, First lap of 70's Spa.

Full course yellow.

Damn it Reiza, You went too god damn far. That was a long slow lap.

Just kidding, It all adds to the experience, Would love to see a proper safety car take the track...
 
I want to like this game so bad but the ai is just not up to par. Iracing, nr2003, f1 22, automobilista 1, acc, and hell even world of outlaws all have much much better and less erratic ai than ams 2.
 
The ai argument is just silly to me. The ai in AC is probably the worst of any sim I have installed at the moment. The ACC ai is hit or miss, but even on the good tracks you can find where they are weak and just jump them there. Also with ACC there is the added fact that GT3 gets boring in a hurry. rFactor 2 can be alright I guess, but it takes the right AIW file, and a bunch of mucking around. Raceroom ai is half way decent, but is still track dependent, and has the same problem as ACC, where when you find the weak spot they are easy to beat. I hear Iracing has decent ai, but I can't be bothered to renew my subscription just to race the ai. As far as I am concerned the AMS2 ai is no worse than most, and better than some.
 
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I think the issue many people have with the AI is that they just like clean AI that never crashes with you. Yes it can be frustrating to get punted by the AI, but to me it's even more frustrating doing a race with the AI trudging along on the same racing line for 1 1/2 hours and nothing eventful happening (ACC,GT7) or just plain stupid (AC, RF2). RF2 has gotten better but they are still very dumb. AMS2 AI is not perfect and can be pretty bad on some tracks/cars combo, but its more often than not much better than most sims.
 
Premium
The ai argument is just silly to me. The ai in AC is probably the worst of any sim I have installed at the moment. The ACC ai is hit or miss, but even on the good tracks you can find where they are weak and just jump them there. Also with ACC there is the added fact that GT3 gets boring in a hurry. rFactor 2 can be alright I guess, but it takes the right AIW file, and a bunch of mucking around. Raceroom ai is half way decent, but is still track dependent, and has the same problem as ACC, where when you find the weak spot they are easy to beat. I hear Iracing has decent ai, but I can't be bothered to renew my subscription just to race the ai. As far as I am concerned the AMS2 ai is no worse than most, and better than some.
The same people complaining about how "unrealistic" the AI are, are the first people to scream and yell at online racers. Humans are typically far more unpredictable and out of control than any AI I have ever raced against. Just ask those who raced against Goatifi this year.
 
Kinda wish this Racing USA thing is done and over. I wanna see some other series get attention. There's all sorts of motorsports around the world that we rarely get a glimpse of, and AMS2's brazil series really shine because of that.

Would like to see something like finnish grassroot racing or even south-east asian.
 
The ai argument is just silly to me. ........when you find the weak spot they are easy to beat

Yes though one doesn't have to take advantage of it. Just as with AI on first laps, one doesn't have to scoot up the inside and pass 3/4 of the field into T1, though it's usually possible. I try and give them a lap or two to get sorted, which is much more realistic (tho a bit boring for a lap). Likewise with the obviously programmed behaviours which are invariably super simplistic and repeated identically over and over - one needn't exploit the...err....exploits.

Frankly AI is rubbish across the park and always has been: anyone expecting self-driving cars in real life should try 'simulators' and re-examine their assumptions. AI "opponents" are moving roadblocks, little else and I've seen next to no improvement since I gave up expecting anything from it with rFactor in the Noughties.

I've not tried iRacing ones ($$$) but IMO ACC has by far the best (though nobody is mistaking even that for 'real driving'.)

It's understandable as AI could easily suck-up every single cpu cycle and probably all the space on your harddrives, yet contributes not at all to the 'shiny': why spend a lot of resource on AI when it will compromise the thing most buyers are after ie graphics?

Full course yellows with AI? Forget it! lol
 
Premium
AI pretty much has to be per class per track if you want realistic and realistic isn”t always interesting.

Being fairly close to Brands Hatch I’ve seen plenty of races there and anything GT class is pretty tedious, they run in a line occasionally stick the nose in and then 99% of the time back out. GT World Series, Carrera Cup etc that’s pretty much it. Where as Renault Clio’s, Minis etc I’ve seen two or three wide in a cluster for multiple laps having a go at each other but still not necessarily a huge amount of actual overtakes. BTCC sit somewhere in the middle.

Caterhams and the like can look great and the cars move about and look fun but again not a huge amount for overtaking.

AI needs to be a balance between an approximation of “real” and interesting/fun.
 
I wonder when people say the AI needs to be fixed because it acts weird, how is that different from the way humans race online ? This is said about every racing game.

Sim racers want realism, but not realism. If you had realism, your engine would blow unexpectedly, your shifting would go ga ga, tires would flat when you least needed them too, electrical gremlins would get you just as you thought you were about the win your first race, the pit crew wouldn't have the tires ready, you would race every track no matter how much you sucked at certain ones.

Knowing that the only problem is maybe AI might slow down or speed up or turn into you is not a problem.
Exactly. Oh the Ai is driving weird and sometimes crashes me or blocks me.

Oh have you ever seen real racecar drivers lol? Its realistic.
 
As long as you can find other Sims that you do like it’s not a problem sometimes it’s just not going to click.

I think ACC is a completely soulless experience and can’t understand why anyone woukld play it over RF2 RRRE, AMS2 and even AC but it’s incredibly popular so good luck to those that enjoy it.
ACC is what CS:GO is to Battlefield.

Very very narrow and competitive. Some people like min maxing stuff while others just want to try lots of different stuff.
 
The ai argument is just silly to me. The ai in AC is probably the worst of any sim I have installed at the moment. The ACC ai is hit or miss, but even on the good tracks you can find where they are weak and just jump them there. Also with ACC there is the added fact that GT3 gets boring in a hurry. rFactor 2 can be alright I guess, but it takes the right AIW file, and a bunch of mucking around. Raceroom ai is half way decent, but is still track dependent, and has the same problem as ACC, where when you find the weak spot they are easy to beat. I hear Iracing has decent ai, but I can't be bothered to renew my subscription just to race the ai. As far as I am concerned the AMS2 ai is no worse than most, and better than some.
I'm with you (Except that AC has the worst AI. I race only vintage cars and the AI behaves decent. At least they are not crashing into me) I think the essence of your comment is that its 2022 and we still haven't had a racing sim with a decent AI.
I think that the AI has the lowest priority for developers which is a shame. I think with our technological advances it should be possible to program opponents that behave at least somewhat human.
 
I think the issue many people have with the AI is that they just like clean AI that never crashes with you. Yes it can be frustrating to get punted by the AI, but to me it's even more frustrating doing a race with the AI trudging along on the same racing line for 1 1/2 hours and nothing eventful happening (ACC,GT7) or just plain stupid (AC, RF2). RF2 has gotten better but they are still very dumb. AMS2 AI is not perfect and can be pretty bad on some tracks/cars combo, but its more often than not much better than most sims.
Yeah but they shouldn't try to overtake in every part of the track. I'm always get anxious when I approach Eau rouge and an AI driver is close behind me. In 80% of the time they nake a move that leads to a disaster.
 
I think the issue many people have with the AI is that they just like clean AI that never crashes with you. Yes it can be frustrating to get punted by the AI, but to me it's even more frustrating doing a race with the AI trudging along on the same racing line for 1 1/2 hours and nothing eventful happening (ACC,GT7) or just plain stupid (AC, RF2). RF2 has gotten better but they are still very dumb. AMS2 AI is not perfect and can be pretty bad on some tracks/cars combo, but its more often than not much better than most sims.
I don't have a huge problem with them crashing me, but rather how twitchy they get when you're alongside them and how they seem to break physics in braking, turning and acceleration. Also how they can match your pace on one track and be several seconds faster/slower at another, or when the weather changes.
 

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