Hello
there is a small portion of my track that drains performance
deleted all objects and redid the terrain but fps still go down to 25~
what i dont understand is why - there are other parts of the track that have much more detail (and hundreds of trees)
there is more detail beyond and infront of that particular part
as long as its in my view it drains fps - when i drive out its OK
deleting all objects in the vicinity redoing terrain had no effect
(redid terrain and pulled the outside vertices up to the sky (to block everything behind it) but no effect - fps still get drained)
image s hows what it looks fully detailed - as you can see there are other parts that contain a load detail and run just fine
any hints on how to trouble shoot this are appreciated
thanks in advance !
there is a small portion of my track that drains performance
deleted all objects and redid the terrain but fps still go down to 25~
what i dont understand is why - there are other parts of the track that have much more detail (and hundreds of trees)
there is more detail beyond and infront of that particular part
as long as its in my view it drains fps - when i drive out its OK
deleting all objects in the vicinity redoing terrain had no effect
(redid terrain and pulled the outside vertices up to the sky (to block everything behind it) but no effect - fps still get drained)
image s hows what it looks fully detailed - as you can see there are other parts that contain a load detail and run just fine
any hints on how to trouble shoot this are appreciated
thanks in advance !