kelaroost
@Simberia
After patch 5 this camera mod does not work for me....is it possible?
It should work I don't see why it would not.
Can anyone test and let me know pls because I cant right now.
After patch 5 this camera mod does not work for me....is it possible?
Hi kelaroost, I'm sorry to ask but I'm a newbie to modding Codemasters Games :
I love the different angles that this mod offers (from the screenshots, I have not installed yet but really want to). I KNOW the title of this has the word "Movement" in it, but if I wanted to lock all the cameras and not have any movement whatsoever, what parameter would I need to adjust? I loved cockpit view in the F1C99-02 game etc, but I prefer the camera staying dead still and not roll/tilt when I steer/brake etc, and therefore only ever use T-cam in F1 2013. I'm happy just to mod the stock cameras.xml, not planning on modding this one, would love to know how to cancel any movements/jarring. Thanks very much.
lock all the cameras and not have any movement whatsoever, what parameter would I need to adjust? I loved cockpit view in the F1C99-02 game etc, but I prefer the camera staying dead still and not roll/tilt when I steer/brake etc
<View type="Head" ident="head-cam"...
<Parameter name="bump_nonbumplevel" type="scalar" value=
<Parameter name="maxMovement" type="scalar" value=
<Parameter name="windSpeed" type="scalar" value="
<Parameter name="windTilt" type="scalar" value="
<CorneringForces>
<Parameter name="enabled" type="bool" value="true" />
<GroundBumpinessForces>
<Parameter name="enabled" type="bool" value="true" />
<SlipStreamingForces>
<Parameter name="enabled" type="bool" value="true" />
<AccelerationForces>
<Parameter name="enabled" type="bool" value="true" />
<ShakeOnBrakingLimitForces>
<Parameter name="enabled" type="bool" value="true" />
<ShakeOnTyreSlipForces>
<Parameter name="enabled" type="bool" value="true" />
<ShakeOnTyreLateralSlipForces>
<Parameter name="enabled" type="bool" value="true" />
<GearChangeForces>
<Parameter name="enabled" type="bool" value="true" />
here you go
Code:<View type="Head" ident="head-cam"... <Parameter name="bump_nonbumplevel" type="scalar" value= <Parameter name="maxMovement" type="scalar" value= <Parameter name="windSpeed" type="scalar" value=" <Parameter name="windTilt" type="scalar" value=" <CorneringForces> <Parameter name="enabled" type="bool" value="true" /> <GroundBumpinessForces> <Parameter name="enabled" type="bool" value="true" /> <SlipStreamingForces> <Parameter name="enabled" type="bool" value="true" /> <AccelerationForces> <Parameter name="enabled" type="bool" value="true" /> <ShakeOnBrakingLimitForces> <Parameter name="enabled" type="bool" value="true" /> <ShakeOnTyreSlipForces> <Parameter name="enabled" type="bool" value="true" /> <ShakeOnTyreLateralSlipForces> <Parameter name="enabled" type="bool" value="true" /> <GearChangeForces> <Parameter name="enabled" type="bool" value="true" />
set every value to 0 or false, do that for every car and you should have a totally static camera, but this will make your game freaking boring.
Mod edit - The code tags make it look nice, so I added them
LOL he would have to edit over 2000 lines to do every camera on every car
Well, you know, he wanted, I told him. He will see how much work does a mod require
Any chance to add the HUD? Please answer! It's the only thing stopping me from getting this mod