Hi,
Is there any rule of thumb that what kind of texture size is good for certain size of object? I know "bigger is better" for the looks and "smaller is better" for performance, but has anyone made any "rules" or a guide about it? I mean texturing a Coke bottle needs a lot smaller texture than texturing a bus...
Is there any rule of thumb that what kind of texture size is good for certain size of object? I know "bigger is better" for the looks and "smaller is better" for performance, but has anyone made any "rules" or a guide about it? I mean texturing a Coke bottle needs a lot smaller texture than texturing a bus...