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Discussion in 'Stock Car Extreme' started by Renato Simioni, Oct 18, 2013.
Aren't they the same as the Stock V8's ?
NFI.. Thats why I asked
ive just checked the team textures in both cars and they do infact appear to be the same, however the stock v8 size is based around 512 while the superv8 is based around 1024
driver & helmet are included in the Stockv8 template download
Yep, I think only the Karts use different templates for the drivers and helmets. The templates were 1024 but it seems Reiza used to save them in 512 for the stock car while they are now using 1024 as a standard: the average machine is suppose to be more powerful now… and we keep asking for improved graphics!
While we're at it: any chance of getting an official template for the Lancer Cup too? @Fabio Rodrigues could you maybe get us some news for this please? I know the team is small and really busy with all the updates, sorry for asking… But I'd like to improve my skins…
and the Lancer's temps... where there are?
MIT Lancer R Template
MIT Lancer RS Template
Great!! Thank you!
but fault the wings temp
Wings and windows templates are missing
one stupid question, sorry...
Stock V8 template has a layer called "paint here", perfect for noobs like me.
But Lancer RS template doesn't have this layer. I simple didnt know which layer a must paint.
Somebody can help, me?
make a new one below all other layers
Tried this before. doing this, what i paint stay hidden below the layers.
must between body and body copy 2 or 3 or paint directly on them
well, thanks man, it works! But now i have another problem
The car is too shiny. Just save the dds file at DXT5 as aways, but with this car i have this problem.
take a look at the alpha channel, compare it with already existing skins, maybe it mus be darker
who needs god when we have PATR10T??
Thanks man, you save my team for next championship.
can you make a temp from the existing game textures, should be easy enough