Still getting a deadzone even with config set to 0


Dec 4, 2019
I'm starting now with racing wheels and I bought a cheap chinese wheel similar to this:

It's a 180º degree wheel using x-input On the game it's recognized as Xbox 360 controller which I'm not sure if it could be a problem or not.

Anyway, the problem I get is that at the center it requires a lot of turning to finally register as turning sligthly and I would like to make that more sensitive. What i'm getting is that there is a deadzone on the game but the setting for that is 0 and I can't set any negative values for it.

On other games like Euro Truck Simulator the wheel behaves correctly and also on windows game controllers I can see the values changing when I turn the wheel so slightly so the input from wheel to PC is correct. It seems it's just a game not interpreting that as movement.

Is there any other configuration I can try to adjust this? it's very annoying to play like this :\