Very sorry if this is the wrong place.
Another person attempting to make skins for a Gmotor game and finds they are shiny. I have played with the alpha channel, painting it black and the like. It doesn't seem to be having any effect. I still end up with a shiny skin.
So, I'm wondering if it has to do something with how I'm saving. Does it matter if I flatten the file before I save it as a .dds?
Once again, sorry if this is the wrong place...
Another person attempting to make skins for a Gmotor game and finds they are shiny. I have played with the alpha channel, painting it black and the like. It doesn't seem to be having any effect. I still end up with a shiny skin.
So, I'm wondering if it has to do something with how I'm saving. Does it matter if I flatten the file before I save it as a .dds?
Once again, sorry if this is the wrong place...