What physics are is basically a set of parameters, like power, torque curves, center of gravity etc. In-game physics handling is always the same, just the input data change depending on the car.
I'm quite new to RBR, but I immediately felt comfortable with the physics. It feels very close to my experiences on gravel and snow, and the FFB is really good.
The only thing I found a little weird was the the engine braking, which is very weak. When revving the engine, it takes a lot of time to reach idle. Anyone know the reason for this? Is there a setting for this perhaps?
I like the default game better than RSRBR to be honest. Not just the handling, but the whole thing has a lot different feeling, and the way you can start/fix things in the game with the RSRBR mod just annoys me! LOL I almost spent more time with configuring the game than playing! True I can't race online with the default game, but in rallying the most fun part is driving anyways, comparing times is just secondary for me! (and I usually like comparing to myself too anyways, so I can see if I improved or not, that's enough for me) What I really like in online racing is having side by side battles, and that's not in rallying
multiplayers not that bad but it needs a chat function so you can trash talk people your racing against between stages