Another one, esp important with the tangents problems (white spots/dark triangles): Get it at http://www.racer.nl/download/racer0.8.25.zip Changes: - Setting racer.ini's textures.compression to 0 had an effect on visuals (no SRGB). - Ctrl-1 now shows when the force feedback is saturating the wheel (>20 Nm). - Controller setup screen now removed POV and added horn and wiper controls. - 'sunny' default was 0, should have been 1. - standard_bump_f.cg now takes specularity from the normalmap's alpha channel (2nd layer) - Only 3/4 of the tangents was passed for each objects. White spots and black triangles. - Baja shader bug fixed (dyn_standard_bump_speca.cg was used) - ff_damping (in car.ini) was applied to the wrong FF setting (friction instead of damping) - Small change in spline triangle checking for road surfaces; in Carlswood doing Shift-F 4 times failed to recognize the underlying spline triangle. - Y offset in viewelt_f.cg removed; dials were slightly moved up a centimeter. - Using Cg 3.0 toolkit (was 2.2) from July 2010. - smCor for the 3rd shadow split slightly increased - Only angular 3D view elements (dials) were painted correctly. Other texts could appear rotated. - 'show splines' and all debug lines & points were rendered in HDR mode thus dark. Now drawn in LDR after postprocessing to remain visible at all times. - Live track envmapping anti-aliased the whole main FBO on each side update (ouch). Faster now when setting render_once to 0. - Mirror was anti-aliased twice. Slightly faster now. - Exposure gradient changed from 0.5 to 0.35 (darker exposures) - Music & background image handling in all setup screens now supported. - More live track options in the graphics setup screen. - Added bestline_v/f.cg for visible rendering of the 'best line' (F3 to toggle bestline) - Added bestline.tga in data/images as an overlay image (uses alpha channel). - 'sunny' included in sky shaders (GetSkyColorAtm) for the sun disc - Undetected controllers would crash the controller setup screen in a few places. - The lobby was painted incorrectly when using 3 monitors. - Fixed stack underflow in car selection screen.