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Problems creating skin for Cobra 427 (Kunos)

Discussion in 'Assetto Corsa' started by CobraCat, Mar 15, 2019.

  1. CobraCat

    CobraCat

    Messages:
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    Ratings:
    +295
    I'm using the supplied CobraBody.psd file and when I apply paint to the Layer1 layer, the car appears black (when viewed in game) regardless of what color I use. I've painted other cars with no issue. Any suggestions ?
     
  2. Kweel

    Kweel

    Messages:
    139
    Ratings:
    +165
    yeah first think dont use layer 1, paint is always before ao
    2nd dont use black alpha layer lol
    (black alpha means in this case zero transparency)
    edit my mistake the skin use metaldetail.dds so if you want to use it too set a semi transparent alpha
     
    Last edited: Mar 15, 2019
  3. CobraCat

    CobraCat

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    618
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    Ok cool. Although its strange as every Cobra skin contains a CobraBody.dds file and not a one metaldetail.dds file.
     
  4. Kweel

    Kweel

    Messages:
    139
    Ratings:
    +165
    euh nothing weird because metaldetail is already on the car, like all other texture
     
  5. Hoksu

    Hoksu

    Messages:
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    Ratings:
    +421
    Most Kunos cars use metal_detail.dds for main body color of the car, with the skin file does decals, stripes, different colors. Kunos do that even with cars that don't have metallic paint or carbon fiber on the main body so the exact same result could be achieved with txDiffuse and all-white alpha. Cobra is originally a mod that was made into official content, maybe that has something to do with it.

    OP, did you check alpha channel? Also AO layer needs to be in multiply mode, otherwise layers below will not appear
     
  6. CobraCat

    CobraCat

    Messages:
    618
    Ratings:
    +295
    Deleting the alpha channel resolved the issue. All I wanted was a variety of solid colors, no decals, etc. Thanx!
     
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