New stuff released !

V1.5.13 features a bunch minor fixes and updates that have been compiled since the last release, in preparation for the release of new cars in the coming weeks.

Below is the changelog for v1.5.11 -> V1.5.13:
  • Fixed UI bug that could allow reset tire sets / track progression / tire wear / fuel wear mid session
  • Fixed AI not going out of garage when tire sets UI option is set to "Default"
  • Corrected conflicting IDs in Drift tracks
  • Made windowed mode default to borderless
  • Added various fixes to drift score calculation
  • Added multiple race setting to Dedi Toll
  • "Look for XInput devices" is now defaulted to off to avoid long loading times (will reset for all users to default)
  • Fixed bug where running multiplayer in spectator mode would cause single player to default to TV trackside camera
  • Further tweaks to default settings in dedicated server (Max Data Client minimum 128 kbps)
  • Added new Extreme SimRacing branding to tracks and various car skins
  • Goiania: Added external ring layout
  • Imola: Updated to 2018 modifications & added night time lighting
  • MCR: Added headlights and brakelights for night time racing
 
  • Goiania: Added external ring layout
  • Imola: Updated to 2018 modifications & added night time lighting
Just got done with a pair of 10-lap races on the external Goiania layout using FVee. Surprisingly harsh hump where the inner circuit rejoins the outer ring is startling for the first couple of laps! It's a little hard to see where to go before you crest the hill, too, and then you come down the hill and hit that bump.

Will take a look at Imola after lunch...
 
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