Hi all, I need an help.
I love the cars of an old mod (F1 1971) but the physics is not the best, so I swapped the physics of the car I use with the physics of Kunos Lotus 72D.
Now my question: now physics is fine but my car is slower than the other cars of the mod in the straights, in other words it does not reach the same top speed during long straights (278 km/h vs 288 km/h).
Now, I would like to have the same top speed to have a realistic race on tracks like monza, old imola, old hockhenheim etc
Which parameters should I change ?
I tried with small changes to "power.lut" but, yes I had a small increase in top speed (282 vs 288), but in general now the car is too much faster in "normal" tracks (about 1 second faster than the others)
So where should I change parameters to have just a higher top speed without changing the car handling ?
I love the cars of an old mod (F1 1971) but the physics is not the best, so I swapped the physics of the car I use with the physics of Kunos Lotus 72D.
Now my question: now physics is fine but my car is slower than the other cars of the mod in the straights, in other words it does not reach the same top speed during long straights (278 km/h vs 288 km/h).
Now, I would like to have the same top speed to have a realistic race on tracks like monza, old imola, old hockhenheim etc
Which parameters should I change ?
I tried with small changes to "power.lut" but, yes I had a small increase in top speed (282 vs 288), but in general now the car is too much faster in "normal" tracks (about 1 second faster than the others)
So where should I change parameters to have just a higher top speed without changing the car handling ?