Hi. I'm currently at university finishing a degree in computer game development and would love to write an app for iPhone/Android that shows live data from Codemasters F1 2011. I have seen that KenKen has a datalogger which reads data sent by F1 2011 and then saves it into a CSV file on the disk. So my questions are.. What data is being sent from F1 2011 and is any of it specific to F1 as a discipline? Is there any documentation for the protocol used (packets/messages sent etc) Where can I find the specification for what is being sent in order to analyse it and forward it live (over WiFi) to an android or iphone? Thanks.