Kerbal Space Program

It's still in Alpha at the moment. What we are playing right now is the absolute base of the game engine. The creator wants to build a fully-fledged game around this in which you runh your very own space program.
 
I got to about 1000KM above Kerbin before I too got bored, I was going just under 6000m/s. All with stock parts (It was 1st stage 3 SRB's and then 2 stages of Liquid with 3 fuel tanks stacked).
 

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What's needed for simracing in 2024?

  • More games, period

  • Better graphics/visuals

  • Advanced physics and handling

  • More cars and tracks

  • AI improvements

  • AI engineering

  • Cross-platform play

  • New game Modes

  • Other, post your idea


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