http://jalopnik.com/5478591/inside-forza-motorsport-part-ii-making-the-cars-sound-awesome
I want to go buy some more mic's and sound recording gear
Got some at work I can borrow, but I think I might want more hehe!
My main thoughts were, how they mix it into the final sample sets, how they mix it in real-time (ie, in-game), and how they compensate for the roller noise. Clearly they get mic's really near to the stuff generating the noise so as to avoid lots of the roller noise too, but then you have other issues. Ie, my car sounds twice as rorty and rumbly and crackly on the over-run if you put a mic about half a foot from the exhaust tip, vs stood back about 2m from the car... hmmmm...
I was thinking a proper hub dyno might be quieter. There is one near me, about £100 for a morning iirc, was tempted to go fully sample my Z4 inside and out, so my Racer version sounds extra nice
Dave
I want to go buy some more mic's and sound recording gear
Got some at work I can borrow, but I think I might want more hehe!
My main thoughts were, how they mix it into the final sample sets, how they mix it in real-time (ie, in-game), and how they compensate for the roller noise. Clearly they get mic's really near to the stuff generating the noise so as to avoid lots of the roller noise too, but then you have other issues. Ie, my car sounds twice as rorty and rumbly and crackly on the over-run if you put a mic about half a foot from the exhaust tip, vs stood back about 2m from the car... hmmmm...
I was thinking a proper hub dyno might be quieter. There is one near me, about £100 for a morning iirc, was tempted to go fully sample my Z4 inside and out, so my Racer version sounds extra nice
Dave