F1 2013 Fixed Vibration Feedback

F1 2013 The Game (Codemasters)
Split front and rear wheel slip to different vibration motors for ultimate fidelity and accurate setup building.

F1 2013 = [GameInstallFolder]>[forcefeedback]>effectsetup.xml
F1 20xx = YMMV*

[Channel 0] is the big slow rumbler, [Channel 1] is little fast rumbler.

You can also play with the scales to get more/less feedback, and the thresholds to get earlier or later warning.

*If anyone knows where the relevant files/entries are for other F1's please let us know in the replies↓↓↓
Screenshot (633).png
Screenshot (635).png
Screenshot (634).png
 
Last edited:
Further Fixed!!!

Progressive feedback enabled. Greater slip angle = greater vibration*

*YMMV. 99% of the time you're at Max Throttle, Max Brake or Max Lock so vibration is usually all or nothing, but now you can account for the edge cases...

This file will revert to default after Steam Local File Verification, so keep a copy handy.
Further granularity possible.
 

Attachments

  • Screenshot (637).png
    Screenshot (637).png
    206.5 KB · Views: 35
p.s... if anyone knows what ↓these↓ do, please enlighten me.

envelope
slip_saturation
tyre_grip_threshold
surface_grip_threshold
 
Last edited:

Latest News

How often do you meet up (IRL) with your simracing friends?

  • Weekly

    Votes: 52 9.4%
  • Monthly

    Votes: 27 4.9%
  • Yearly

    Votes: 33 5.9%
  • Weekly at lan events

    Votes: 3 0.5%
  • Monthly at lan events

    Votes: 2 0.4%
  • Yearly at lan events

    Votes: 13 2.3%
  • Never have

    Votes: 434 78.2%
Back
Top