FFB Still not setup properly, no understeer effect.

mariokart67

10RPM
Mar 16, 2019
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Very frustrating. I have the exact issue with Automobilista. All effects work great, except no understeer feedback. Oddly enough, it works wonderfully in Assetto Corsa and Raceroom.

Thrustmaster TMX (Same as the T-150 but made for Windows/XBOX).

Control Panel:

100% Force
Spring and Damper at 0%

In game, have tried FFB Car Multi from .60 all the way to 10, everything in between.
FFB Smoothing have tried 0 to 10 and every where in between.
Minimum FFB setting have tried from 0 to 30% and every where in between.

Like I said, I can get all the feedback responses except understeer.

Makes me just want to quite RF2 and play AC and R3E
 

RasmusP

6000RPM
Premium
Oct 7, 2016
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The problem is not that there is no understeer ffb in rf2 and AMS. The provlem is that there is an artificial effect for it in raceroom and assetto.
In reality you feel understeer due to the following:
A tad lighter steering wheel, the car doesn't turn further although you turn the wheel further, the trajectory of the car is not the same as you'd think it is.
And that's it! There's no magic and massive effect like raceroom and ac wanna tell you.
Disable the enhanced understeer box in ac and you'll see that you will barely feel the understeer there too.
The slider in raceroom is "realistic" at around 35-40%. Everything above is artificially boosted.

I would suggest you just learn to feel it. And that takes quite a long time! With high end wheels you can feel the slight change in the force feedback a lot better than with a tmx.
In theory you feel it the most pronounced with lower ffb settings and therefore less clipping.
Because if the game's ffb output exceeds 100%, it will stay at 100% when it should drop a little bit during understeer.

For simhub there's a ffb meter for rF2. Other than that it's difficult to know the correct value for no clipping.. Also car dependent!

In theory: wheel base at the maximum force for having "the most dynamic available" and then a lowered ingame ffb with 0% minimum force would result in the most pronounced ffb details. The "good" range is very small with a tmx though, sadly.

Maybe you should indeed build some driving skill in raceroom and ac first and later enjoy the more realistic ffb in rf2 and AMS (or lower the understeer to 37 in raceroom and uncheck the enhanced understeer in ac).

I know its frustrating at the beginning. I wish you success on your simracing route :)
 

Ace King

500RPM
Oct 4, 2009
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Your correct about AC and they have a box to check for "Enhanced Understeer Effect" but that can be a good thing if you like it. Hell, even a pro real-life race teacher recommends to use it from a article i read.

So, use the setting if you like or don't use it as we are here to get the best enjoyment from our sims!
I use a Thrustmaster TS-XW and don't have this issue in rF2 as i can feel the subtle understeer effects. :)
 
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mariokart67

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Mar 16, 2019
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I dont use enhanced understeer in AC, and in fact used wheelcheck to tailor my thrustmaster for AC. With ffbclip as well. After I did this, AC felt great.

I’ll try the clipping app for rf2, and see if I can figure out what’s happening.
 

RasmusP

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Oct 7, 2016
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I dont use enhanced understeer in AC, and in fact used wheelcheck to tailor my thrustmaster for AC. With ffbclip as well. After I did this, AC felt great.

I’ll try the clipping app for rf2, and see if I can figure out what’s happening.
Ah okay. Good info!
That's a bit weird then because I would say understeer is quite a lot easier to feel in rf2 than it is in AC without the enhanced understeer.
What cars did you try in rf2? Not all cars are on the same level I have to say. I can totally recommend the endurance and gt3 packs though.
Rf2 ffb feels a bit spongy at first for a few hours of playtime but after some time you really start to feel the tyres!
Default json settings are totally fine. There's very little to tune at all (and which actually does anything. Lots of lines are just inactive...).
Tried and tested a lot. I only use it to reduce the ffb of impact jolts and off-road.
 

dave kirk

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Premium
Nov 8, 2016
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I can feel the understeer in RF2, like someone previously said, the steering goes lighter and the car won't rotate any further despite turning the wheel more, the tyres are scrubbing across the track.
It is just a case of learning the feel , although with lower power wheels that is perhaps harder.