I am having a hard time translating my experience setting up cars in GTR2 or rFactor into F1 2012.
By and large, the final effect is not as dramatic, but there is some and I don;t like to enter values just because they "feel" right.
I copied a list below and I am going to indicate the values I have questions about. n/a means I don't need help there.
Aerodynamics
Front Wing Angle:n/a
Rear Wing Angle:n/a
Braking
Balance: F xx% - R xx% Here it doesn't seem to have the same effect as on other sims. In fact, to prevent some of the understeering, I am setting it 49F and 51R and it drives better. Still, is there something I should know?
Pressure: n/a
Brake Size: n/a
Balance
Front Anti-Roll Bar: xx
Rear Anti-Roll Bar: xx
Both of these above don't seem to produce the same effect as I am used to and being a 1 to 10 scale I want to make sure that 1 is soft and 10 is hard.
Suspension
Front Ride Height: x
Rear Ride Height: x
These I assume 1 is low and 10 is high.
Front Spring Stiffness: xx
Rear Spring Stiffness: xx
Again, I am assuming here that 1 is soft and 10 is hard. Right? Then why do I see setups with 1 front and 10 rear? To me that would make the car undrivable with way to much front grip and stiff as hell in the back. Obviously I am wrong.
Gearbox n/a
Engine n/a
Alignment
Camber Front:
Camber Rear:
I don't find this as important and I know in F1 they use ridiculous front camber. But I don;t know what scale they are using For front and back.
Toe Front: 0.15 to 0.05
Toe Rear: 0.50 to .20
Toe is one of those places where I don't recognize their scales. I am used to setting front at minus something (-2 or -20) and on the rear I'll go positive (+10 or +1) but the values above (I wrote in the min and max) mean nothing to me. I don't know if I am in a positive or negative value.
By and large, the final effect is not as dramatic, but there is some and I don;t like to enter values just because they "feel" right.
I copied a list below and I am going to indicate the values I have questions about. n/a means I don't need help there.
Aerodynamics
Front Wing Angle:n/a
Rear Wing Angle:n/a
Braking
Balance: F xx% - R xx% Here it doesn't seem to have the same effect as on other sims. In fact, to prevent some of the understeering, I am setting it 49F and 51R and it drives better. Still, is there something I should know?
Pressure: n/a
Brake Size: n/a
Balance
Front Anti-Roll Bar: xx
Rear Anti-Roll Bar: xx
Both of these above don't seem to produce the same effect as I am used to and being a 1 to 10 scale I want to make sure that 1 is soft and 10 is hard.
Suspension
Front Ride Height: x
Rear Ride Height: x
These I assume 1 is low and 10 is high.
Front Spring Stiffness: xx
Rear Spring Stiffness: xx
Again, I am assuming here that 1 is soft and 10 is hard. Right? Then why do I see setups with 1 front and 10 rear? To me that would make the car undrivable with way to much front grip and stiff as hell in the back. Obviously I am wrong.
Gearbox n/a
Engine n/a
Alignment
Camber Front:
Camber Rear:
I don't find this as important and I know in F1 they use ridiculous front camber. But I don;t know what scale they are using For front and back.
Toe Front: 0.15 to 0.05
Toe Rear: 0.50 to .20
Toe is one of those places where I don't recognize their scales. I am used to setting front at minus something (-2 or -20) and on the rear I'll go positive (+10 or +1) but the values above (I wrote in the min and max) mean nothing to me. I don't know if I am in a positive or negative value.