Yep it's very good all considered.
With Ruud's new batch tool and some shader file tweaks it might even get the FPS up even more... but all considered it's really not bad!
Obviously more focus needs to be put into the real road design elements. I found myself crashing far too much even at normal speeds because it was hard to 'read' what was coming.
So signs, speed limit signs indicating what is coming next etc etc... but they are not a big problem all said and done either.
It'd be cool to get those wind turbines spinning!
Dave
With Ruud's new batch tool and some shader file tweaks it might even get the FPS up even more... but all considered it's really not bad!
Obviously more focus needs to be put into the real road design elements. I found myself crashing far too much even at normal speeds because it was hard to 'read' what was coming.
So signs, speed limit signs indicating what is coming next etc etc... but they are not a big problem all said and done either.
It'd be cool to get those wind turbines spinning!
Dave