F1 2011 Damage modifier question

F1 2011 The Game (Codemasters)
Hi

Using the old flow.bin file after patch 1.2, but cant remember if I need to copy the loose_parts_settings.txt file, which accompanies the modded xml file :oops: . Also, is it possible to leave my setting of 1.6, but have the AI set to 1.3 ? (they bump into each other a lot more it seems).

thanks
joe
 
You don't need the .txt file, only the converted .xml file for the damage mod to work.

I believe it is possible to have the AI and player have different values, just edit the values that include AI and Player to 1.6 and the ones that don't include the Player value to 1.3 (like AI and AI, or AI and Immoveable Object)
 
Ignore the above post - think I've sorted *using BinXML.

Using these settings (to try later)

<DamageSettings impact_player_immovable_modifier="1.6" impact_ai_immovable_modifier="1.3" impact_player_player_modifier="1.6" impact_player_ai_modifier="1.6" impact_ai_player_modifier="1.3" impact_ai_ai_modifier="1.3" />
 

Latest News

What's needed for simracing in 2024?

  • More games, period

  • Better graphics/visuals

  • Advanced physics and handling

  • More cars and tracks

  • AI improvements

  • AI engineering

  • Cross-platform play

  • New game Modes

  • Other, post your idea


Results are only viewable after voting.
Back
Top